Lets schools create highly realistic, custom AR learning experiences—ideal for advanced STEM, art, and design programs, but best for teachers with some technical support.
Unreal Engine is a professional 3D creation tool known for its extremely realistic graphics. With its AR features, teachers or school tech teams can build high-quality augmented reality lessons, such as anatomy models, architecture walk-throughs, virtual art galleries, science demonstrations, or historical reconstructions.
It is more advanced than normal AR apps and is widely used in film, gaming, and simulation industries.
Creates very realistic AR scenes, helping students visualize complex topics in detail.
Useful for science labs, engineering concepts, architecture, biology, art, history, and more.
Can build interactive learning experiences that respond to touch, movement, or student actions.
Allows students to explore objects and environments in high-quality 3D from any angle.
Supports large-scale or advanced school programs like media arts, digital design, and STEM labs.
Best-in-class visual quality — the most realistic AR/3D tool available
Strong for advanced subjects where detail matters
Includes Blueprints, a visual scripting system that reduces the need for coding
Works with many AR/MR devices and platforms
Teaches real industry skills used in film, gaming, and animation
Requires more powerful computers for development
Has a steeper learning curve than simple AR apps
Best suited for teachers with interest in 3D media or schools with tech support
Longer development time — not ideal for quick classroom activities
More complex classroom management if students are developing content
Medium to high technical comfort
Teachers may need basic training in:
Using the Unreal editor
Simple visual scripting
Handling 3D assets
Students in Grades 8–12 often learn it quickly with guidance
Medium to high
On tablets/phones: AR objects appear in the real world with very realistic lighting
On headsets (e.g., Vision Pro, Quest, future MR glasses): experiences can feel close to real environments
Visual quality is significantly higher than most classroom AR tools
Yes — mainly older students in Grades 8–12.
Students can:
Build AR scenes
Design 3D environments
Create animations and simulations
Present digital AR projects
Works great for media arts, STEM projects, and design/engineering pathways.
Unreal Engine is free for education
Main costs are:
Computers capable of running Unreal
Mobile devices or headsets for viewing AR
No subscription needed for basic school use.
To build content:
Windows or Mac computer with strong graphics capability
To run AR experiences:
iPads / iPhones (ARKit)
Android tablets/phones (ARCore)
MR headsets (e.g., Vision Pro, Quest Pro, future devices)
Unreal Engine AR creates extremely realistic 3D learning experiences for phones, tablets, or headsets. It’s powerful for advanced STEM, art, and design projects, but requires strong computers and some technical support, making it best for Grades 8–12 or specialized school programs.