I made Laughing Gas as a part of the Global Game Jam 2024, under the theme of "Make Me Laugh."
This game is a puzzle platformer where the main mechanic involved the player tickling the in-game character to literally make them laugh and jump. We also added some more gag elements, like the player slowly expanding with each consecutive tickle, farting to to maneuver mid-air, and blowing up like a balloon on death, all which added to the comedic aesthetic to better fit the jam theme.
I worked on this game as the main programmer, alongside 2 other teammates. As such, I was responsible for creating scripts for the main character controller and physics interactions. This included the basic mini-jumps that occurred when tickling (clicking on) the character, as well as the "fart" dash that occurred when the player had built up some gas.