In the meetings we had with the team, we focused on the first stage of the Design Thinking process: Empathize. With a friendly conversation as a starting point, looking for problems that we get to deal with everyday, we focused on the following six issues:
Arequipean sun, that causes a lot of fatigue in people and that, due to its high UV indexes, it can generate issues as serious as skin cancer.
Lack of security at nights, something we face way too often when we have to leave university at 21:15 hours, or when we leave a disco or a party after a fun night.
Lack of healthy fast food.
For a university student it is a problem not knowing how much space will be required for a notebook, so they don't know how many pages to leave for a certain subject.
Lack of security at leaving a house without people in it when a family goes to vacations.
Insecurity issues at public transportation, specially those related with the pick-pocketing of cellphones.
From this, each one of us scored the problems in an individual manner with a scale from 1 to 10, 1 being "I would not be interested at all to solve this issue" and 10 being "I would give it my all to find a solution". The results were as follows:
Sun issues, with 47.5 points.
Lack of healthy fast food, with 41 points.
Lack of security at nights, with 33 points.
Lack of security at public transportation, with 32 points.
Space uncertainty at a university notebook, with 23 points.
Lack of security leaving a house empty, with 18 points.
With this results in mind, a second meeting was scheduled so we could choose only one of this issues. We made a second voting in which each group member was asked to choose one of the two top problems, the problem with most preference after that being the sun issues. Apart than asking for a vote, we all had to give the reason or reasons why we preferred that choice. Some of these were:
There is a huge range of possible solutions, so there must also be lots of hidden innovative solutions.
It is, from a broad point of view, more feasible than the other issue.
It could be complemented with information to our public with the dangers that the sun has in our city.
Having chosen the problem, we questioned some further concerns.
For example, trying to detail more the problem, we noted that it is more important for us to focus in the radiation generated by the UV rays. Looking for a solution to this would probably fix other related problemas. Besides, it is this problem the one that brings the most consequences, with some of then being fatal.
The stakeholders could be from any city that has high radiation issues. Also, in the case of us in Peru, MINSA could be another one. This also indicated to us that there are a lot of specialists in this area, specially dermatologists.
Clients could be any kind of private company, including mining ones, carriers or agricultural businesses, besides the general public in cities with high radiation.
The product that we are looking to offer could be some kind of comfortable and easy wearable that allows someone to be protected of UV rays, and any person that wants to be protected in a comfortable manner would like to use this product.
In this meeting we also created a logo that we can be easily identified with, knowing that this logo could still suffer changes and that it should be liked by the general public.
Finally, we agreed that each one of us should look what roles are necessary in a business like this, ask for some opinions with respect to our created logo, having a meeting with the foreign members so they can help us by providing more ideas and considerating other completely different perspectives, and investigating more about this issue and current solutions.
On monday, at the laboratory class, we had to go to the labs that have computers at D building in UCSP. The class was about learning, in a quick manner, the use of rhinoceros software, which is a program that allows us to make computer assisted designs (CAD).
Rhinoceros Environment.
By default, we are shown for views: a superior one, a frontal one, a side one (in this case to the right side) and a 3D perspective.
We could draw in one of the views, and the drawing would be reflected in all the other 3.
This is what happened with the circle: I drew it only on the superior view, but as it can be seen, the circle can be visualized in all the views. It is important to mention, though, at the frontal and right planes only a line can be seen.
Drawing three dimensional figures is pretty easy as well, as there are lots of things we can draw. In the image at the left side we can see a cube, in which the "perspective" view had a texture change, something the software also allows us to do for a whole view. Besides, as it can also be seen, we can not just see the cube at all three views, but the texture is not the same and we can have different ones per each view.
The software also allows us, in a simple way, to change the color of the objects we are drawing.
To do this, we simply create new layers, each layer with its own defined color. Once this has been done we have two options: we can move an already drawn object to the layer (this can be done at the object properties), or we can fix a layer with the wished color and draw a new object.
Finally, one of the last things we saw was the use of the Gumball tool.
To corroborate that Gumball is activated, we have to see three arrows of differrent colors by clicking in an object, in a similar way as seen at the image.
What Gumball allows us to do is being able to make modifications only at the selected axis. For example, to move an object only at Y axis, we click the blue arrow.
In a similar manner, if we want to rotate it for example only in the X axis, we must click what seems to be a curved red line.
If we click in the small squares that appear at the base of each arrow, we can scale our figure.
We can also move Gumball for more comfort by pressing Control and moving the Gumball with the arrows.
Duplicating an object with Gumball is also possible: we simple leave Alt. pressed whilst moving the object. The duplicated object will appear when we stop moving the object.
Another interesting thing is that we can use Gumball in just one of the faces of our object. To make this, we simply must select the face that we want to modify by pressing Control, Shift and clicking the face of the three-dimensional object to modify.
Finally, next day at the laboratory, we were challenged to make a teapot from an image that we found at the internet. This allowed us to learn some commands for 3D draws. Some of these are:
Revolution (used for the creation of the lid and the teapot's body).
Swiping by two lanes (used for the handle and the spout).
Circle perpendicular to the plane (used for the handle and the spout)
Boolean difference (used to eliminate the handle and spout's excedents).