At Tuckswood Academy and Nursery we deliver a Design Technology curriculum which is inspiring, rigorous, and practical.
Our unit overviews teach pupils how to work logically, research, design, make, evaluate and apply technical knowledge and skills.
We want our children to use creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. We intend for all children to acquire appropriate subject knowledge, skills and understanding as set out in the EYFS Development Matters and National Curriculum.
It is our aim to create strong cross curricular links with other subjects, such as Mathematics, Science, Computing, and Art.
We want Design and Technology to prepare our children, to give them the opportunities, responsibilities, and experiences they need to be successful in later life.
We aim to, wherever possible, make links between D&T and other disciplines such as mathematics, science, engineering, computing and art. These cross curricular links allow children to draw upon and make meaningful connections between knowledge gained in D&T and across the broader curriculum.
Children will have opportunities to develop their Design and Technology skills through enriching experiences and real-life application. By doing so, children will apply what they have learnt by connecting information and ideas.
Opportunities are planned to develop children’s spiritual, moral, social and cultural development, including through our school Tuckwood 5 values.
Health and safety and hygiene considerations are taught throughout.
Using computers effectively in D&T for a range of purposes e.g. to research or present data and to communicate with others.
Design Brief & Research Launch
Children are given the opportunity to solve real and relevant problems in D&T lessons, following ‘design briefs’ to understand the product’s purpose and use and ‘design criteria’ to establish its functions and ‘must haves’.
Research launch provides an opportunity to research great inventors and enterprises and how their project started, became established and the impact on our world or everyday routines and uses.
A whole school commitment to Art and Design
Effective use of enrichment activities, including educational visits and visitors are planned to enhance the pupils’ learning experiences within the Design and Technology curriculum. We recognise that knowledge becomes more meaningful when it becomes personal. Where possible teachers draw upon external individuals or organisations to provide further expertise or resources.
Access All Arts Week is a whole school involvement and links with other areas of the curriculum such as Music, Drama and Design and Technology.
Challenge and Support for all Learners
We understand that every learner develops differently and adapts our provision continuously to ensure every child receives the correct balance of support and challenge through high quality teaching and access to a range of resources.
Subject Enrichment
Children are given the opportunity to solve real and relevant problems in D&T lessons, following ‘design briefs’ to understand the product’s purpose and use and a ‘design criteria’ to establish its functions and ‘must haves’.
The research launch provides an opportunity to research great inventors and enterprises and how their project started, became established and the impact on our world or everyday routines and uses.
Effective use of enrichment activities, including educational visits and visitors are planned to enhance the pupils’ learning experiences within the Design and Technology curriculum. We recognise that knowledge becomes more meaningful when it becomes personal. Where possible teachers draw upon external individuals or organisations to provide further expertise or resources.
Access All Arts Week is a whole school involvement and links with other areas of the curriculum such as Music, Drama and Design and Technology.