Here are some of my models, true three-dimensions (3D), and are in the VTU file format.
They can be viewed using the Virtue3D-Optimizer (downloaded here too). Unrar, and run.
For sample imagery of my fractals, seashell collection etc., please view them in the appropriate pages.
Notes for the viewer:
1. keyboard shortcuts: Backface on/off ('B'), Texture on/off ('T'), Headlight on/off ('H'), Smooth/Flat/Wireframe shadings ('G','F','W').
2. it is possible to get a reflective surface of models by:
Applying the menu View->Environment->ReflectionMap.
Applying "reflection" checkbox on selected shape (in Appearance tab).
Turning the Texture off in the 3d-view window (key "T").
Have fun!
Solar System with all planets and major moons in 3D motion
Some models have animation, such as "Cyclides", which is a topological transform used in approximating surfaces.
Some models from the Aliquot Sequences are represented in 2D (Tree_901.gif) and 3D (Tree_901.gif , Tree_901.vtu) - are worth comparison.
The Aliquot-Forest model (AliquotForest_Globe71.vtu) displays 71 trees growing on an invisible globe, colored each in a distinguishable shade.
above - Tree 73 with 100000 nodes
below - Rubaiyat : A three-dimensional "Tic-Tac-Toe" (4x4x4) game is revisited, two decades after neglecting its algorithmic solution.
Naming obviously originates in Omar Kha'iam's celebrated quatrains (highly recommended).
Squid-game flower