For the scene to work, some objects are required to be present on the scene:
'SCENECONTROLLER' object and 'Canvas' with required UI elements objects.
There is different 'SCENECONTROLLER' and 'Canvas' object for
each character type and can be found in the 'Resources' folder.
'SCENECONTROLLER' holds important components ( mainly
various managers ) for the game to functon like 'SceneControl',
'NPCManager', 'DecalManager', 'ArrowPool' etc. which all provide
important functons in the framework.
'Canvas' holds, depending on the type, important UI elements
necessary for a player ( basic UI, crosshairs, trigger text display ... ).
Upon player creation, scene requirements get created
automatcally with the player.
If a player is not created but dragged from prefab, scene
requirements can be created by clicking on 'Tools/Combat
Framework/Setup Scene Requirements' to open the creation
window.
In scene requirements creation window choose what type of
player you are using and afer clicking on create, the tool will
create necessary objects and components and automatcally
assign all UI and other elements onto a player and where needed.