Equipment window is used to adjust player equipment slots.
There are 20 equipment bones for various weapon types.
'EquipementScript' component is responsible for
manipulating items.
Usage:
To use Equipment setup window, first, open by
'Tools/Combat Framework/Equipment Setup Window'.
Next drag player object into 'Player' field.
By clicking on a slot, a weapon that fit chosen slot appears as
a visual indicator.
To move the chosen slot, use the middle mouse button.
To rotate use sliders that show on the bottom of the window.
You can also move a player position with the right mouse
button and rotate with the left mouse button.
Multiple poses can be chosen that can better help to adjust
the chosen slot. After the slot is adjusted, click on 'Save' and/
or 'Remove Items' to remove all items.
If other than default weapon indicator wishes to be used,
drag weapon item to the 'GameObject' field next to the slot
button and click it.
Equipment window will hold weapon as child of transforms assigned in EquipmentScript bones array.
If you want to change bone/transform on which weapon is attached, select it in EquipmentScript component and move it in scene view where you want it to be.