Same as the player, NPCs are also created the regular way and later converted to photon variants.
Open converter window by clicking on 'Tools/Combat Framework/Third Person Creator/Photon/Convert Object To Photon Variant' which will open the conversion window.
Assign player object to 'Object' field and click 'Create'.
That will switch all necessary components to its multiplayer variants.
Scripts that get replaced are:
- 'TPCharacter' to 'TPCharacterPhoton',
‘TriggerManagement’ to ‘TriggerManagementPhoton’,
- 'NPCscript' to 'NPCScriptPhoton',
Components that get added are 'PhotonView' ,
'PhotonTransformView'' and 'PhotonAnimatorView'.