Mario Lelas
mariolelascontact@gmail.com
My YouTube channel.
Zagreb
Croatia
I worked in XNA several projects, mainly 2d and made first steps in 3d and rendering.
Also I was working on DirectX9, DirectX10, DirectX11 engine.
Forward and deferred rendering,
model and animation system,
particle system,
post processing system.
I worked with Bullet physics and incorporated it in engine and
worked with RecastDetour and also incorporated it in engine.
I wrote large quantities of shaders along, HLSL.
Other than game programming I was working HTML, CSS, Javascript, PHP, ASP .NET,
VisualBasic, WindowsForms, made few plugins for Maya and other.
I feel most comfortable with C++ and C#.