Champion of Fey
A queen of the Fey for over a millennia, it is rumored that Lillith adopted her name from mindbenders centuries ago. She has a reputation for cruelty, capriciousness, and seems both fascinated and repulsed by humanity.
A master schemer, she is famous for having plans within plans. She has an ironclad reputation as one who always keeps her word, even if those words are twisted to give the listener a false impression.
As a queen of Fey, she has veto powers in the Conclave.
Champion of Fey
Vecca is a loyal servant to Fey royalty, and its devotion and fealty are legendary. It frequently serves as both investigator and enforcer of Fey will.
Champion of Fey
Often serving as the Guardian of the Portal at Cumberland Park, Berry is a satyr with a love of the mortal world, particularly current events and coffee (he has pixie servants bring him the paper daily). He has a soft spot for agave nectar, and has an old army surplus HMMWV, stripped down, that he calls "the Beast."
A gargantuan denizen, easily weighing more than 60 tons, the Behemoth (Berry uses the nickname "Hemmi") is one of the largest denizens of the Fey Realm, and fits the old adage, "never judge a book by its cover."
An ancient goblin, Gattva is one of the few of his species able to exert his will over reality, though compared to most champions they amount to little more than suggestions and parlor tricks. For the past 20 years, he has served under Master Maggie Tallows as an assistant, paying off a debt the Fey owed the mindbender.
Given goblin attitudes towards humanity, Gattva has chaffed under this obligation. Under the terms of the contract, he must be treated with respect. Twice now Melvin has broken these terms, and as a result Gattva has had his contract reduced by 14 years.
A pixie indentured to the Thirteen to pay off a debt from Queen Lillith, with 28 years remaining in her contract.
She is currently on assignment to watch over the newest batch of mindbenders and reports to Lord Esmarelda.
Legends assert that ausnatches are cursed trolls, punished for displeasing their queen. Though blind, they have exceptional hearing and smell, able to sense any creature around them. They use a series of grunts, bellows, and hisses to communicate with one another, but their intelligence is limited and they have no grasp of fey magick.
When fighting or catching prey, an ausnatch will often spit venom into the eyes of its target, thick goop with strong psychotropic properties.
Solitary and selfish by nature, these humanoid denizens crave power, binding Feysparks in talismans (commonly a staff) to work Fey Magick. Their anti-social tendencies relegate them to bit players among the factions of the Fey.
Gnashers are solitary, territorial denizens with a flesh-like core at the center of a mass of vine-like appendages lined with curved thorns. When lying still, it can easily be mistaken for a huge bush of brambles. When mobile, the appendages bunch into limbs: two arms, two stumpy legs and a long, thick tail, each capable of smashing or enveloping targets the gnasher can lacerate by twisting/gnashing with rows of cutting thorns. It has a 4-meter tongue that can lash out of its mouth, the tip flares red-hot and burns on contact.
Contrary to what its nature suggests, gnashers are highly resistant to fire.
Elves are child-sized denizens of the fey, able to summon objects with their fey magick. Throughout history they have been known to kidnap mortals to secret away to the Fey Realm to play twisted games with them. They are fun-seekers and their love of music and dance is legendary.