Tavern of Interludes
Play in browser: https://khaotom.itch.io/tavernofinterludes
Made during the 2019 7DRL challenge. The goal of this project was to incorporate some party mechanics into a roguelike game, which typically are one character vs the dungeon. It sort of worked, but I ad to take a lot of shortcuts due to the short time limit and my real life workload. Overall, it turned out pretty good I think. There is some decent strategy on the surface, with some real "oh shit" moments that come about due to some happy accidents in the simplistic monster AI.