Play it on Kongregate Use map and compass to find 5 targets hidden within a wilderness environment. Go as fast as possible, but don't loose your footing on rough terrain because you might stumble and lose valuable time. Created over a period of one month of nights and weekends for the TIGSource Sports Competition.This project built in Unity 4 and scripted in C#.- camera and controls are a customized version of Ultimate FPS Camera by VisionPunk- tweening engine is HOTween by HolovilleArt created in Blender and GIMP. Audio recorded and edited in Audacity. SFX programming done in LabChirp. Other sounds used in this title were adapted from freely available files at www.freesound.org with the Creative Commons Attribution license:

- Wind blowing and howling in a barbed fence on the ground (Desert, Chile) by felix.blume -- http://www.freesound.org/people/felix.blume/sounds/147777/

- Water waves by Argande102 -- http://www.freesound.org/people/Argande102/sounds/170440/

- waterfall.wav by reinsamba -- http://www.freesound.org/people/reinsamba/sounds/24054/

- avl04.wav by blaukreuz -- http://www.freesound.org/people/blaukreuz/sounds/162668/

- river_small_far_01.wav by matucha -- http://www.freesound.org/people/matucha/sounds/170260/

- 20060824.forest03.wav by dobroide -- http://www.freesound.org/people/dobroide/sounds/22384/

- grass2.wav by Snoman -- http://www.freesound.org/people/Snoman/sounds/9905/