Character AI Patch Updates

Post date: May 14, 2018 7:16:50 PM

Character AI Patch Updates!

Quickly did some changes to old patches. Some of the "Need Updating" Patches will eventually be updated to some totally new and/or revamped.

Video: https://www.youtube.com/watch?v=Ijv5bHuUF9Q

Ashley V2.2

AI Uses Projectile Moves far less than before

AI Guards a little bit less than before

AI Air Recovers Less

Carnage V1.1

AI Dumbed Down

AI Air Recovers far less than before

AI Attacks Less frequently

AI Blocks Far Less than before

Buffer Kong V3.0

AI Dumbed Down

Charging Aura Move Nerfed

AI Can now use its Hyper

Health Reduced to 1100

Megaman X V1.2

Character is Playable

AI Uses Projectiles slightly Less

Fixed a bug where the AI will rarely do a crouching shot in the air

AI Throws Less Often

AI Guards Less Often

AI Air Recovers Less Often

AI Can Combo Correctly

Geese V1.1

AI Guards Less

AI Attacks slightly less than before

Deathstroke V1.1

Fixed a Simul Mode Issue (Not Moving)

AI Guards Less

Super Gideon Graves V1.1

AI Guards Less

Move Changes Reverted

Klonoa V1.4

AI Guards Less

AI Spinning Attack uses decreased