Idea 1: I want to make a toy that is similar to a doll, but its face is replaced by a hole so that players can fit their own faces into it (I'm actually thinking whether to use a mirror or just a hole, because a mirror can let players themselves see their faces fitting in the doll). This toy enables players to change its hair, jewelry and clothes, so that players can decorate the doll according to their own preference. In this case, the doll is actually the representation of the players themselves, in the purpose of telling the players they can be whatever they want to be and there's no need to be worried or anxious about their looks, because they will be cute as the doll as long as they have confidence in themselves, and they should be confident in themselves (this is shown by the players' reproduction process of the doll). The target audience is everyone since I want to integrate the idea of inclusivity into this toy, also accordingly, I will design various and diverse decorations and body parts of the doll in order to cater to most players' preferences. For the digital part, I think I would use 3D printing to print some parts of the dolls' accessories and clothes.
Reference: Barbie Fashionistas Line (https://shop.mattel.com/collections/barbie-fashionistas)
Idea 2: I want to make a Russian-nesting-doll-like toy, which enables players to have a sense of surprise when they open each layer of the nesting doll. I intended to use different textures of each layer, for example, 3D printing one layer (this is also one of the digital parts of this toy), using unwoven fabric for one layer, using soft fabric for one layer etc. Besides, these dolls are all different in appearance, from human to animals to plants to whatever creature. I'm also thinking of adding some Arduino circuits inside the doll that hides inside all the other dolls, so that it would be able to make some sounds when held by the players, and this can be an interesting experience for the players. For the sequence of the dolls, I'm still thinking what can be better, but I plan to put the human-like doll in the outside of all the others because I want to use this toy to arouse players' awareness that inside each person's heart, there should be something to treasure and we should be inclusive and treasure all different creatures in the world. The target audience of the toy is also everyone since I think this awareness should be a common sense.
Reference: Russian nesting doll (https://nestingdolls.co/collections/matryoshka)
Idea 3: I want to make some simple fractions like toy bricks, and players can build these bricks in whatever way they like because there would be different endings in different ways of building them. I want the outlook of the fractions to be as simple as they can since I don't want the building process to be too difficult to practice (because the target audience should also be everyone and I think the difficulty level should not be too high or the kids and the old may not be interested in it since it might be too hard). I want to 3D print this toy (this can be counted as the digital technique in this project) since I like the texture of the 3D printed models and I think this can perfectly serve as the material of this toy.
Reference: Isa's project 2: plush origami toy butterfly (https://iced-emu-2d6.notion.site/Project-02-Personalized-Toy-1bc26728eb6880d0aa36c6a085577023)