Our first sketch was of the locations of attachment for our tool.
We then had the idea of having claws that were partially circular and partially straight, so it could be attached to the pole or the flat metal of a music stand.
We also had the idea of claws that could switch between a flat side and a curved side.
We then thought of utilizing a capo design for the clamp.
We considered a clamp design that used some fastener around the jaws, similar to the fastening straps on ice skates.
We also had the idea of using the clamp design of a Quick-Grip clamp and adapting it to a percussion attachment. This was one idea we all favored. This clamp's internal design allows it to clamp very tightly, and its jaws have a type of thick foam. These properties create a large amount of friction between the clamp and the surface, which is ideal for the tool we want to create.
In consideration of the bar itself, we knew a triangle would be hung on it, so we thought putting notches on the bar would help it stay in place.
We combined a couple of our previous ideas in this sketch: We would use the quick grip clamp in addition to a claw design that could switch between a flat and curved surface. The adjustable piece would be attached to a spring that would pull it and lock it in place after being flipped around.
In our notebooks, we sketched a few of our whiteboard ideas along with ideas involving other clamping tools (locking pliers, a spring clamp, guitar capo, & quick grip clamp).
Reflection: Our brainstorming and sketching process during the solution phase, unlike the problem phase, was very productive. We finally had purpose and a direction we needed to head in. We felt more motivated to think and therefore were more active in our discussions and brainstorms. We recommend, therefore, finding motivation in the early stages of the design process in order to find that productivity.