Special Effects

Introduction

https://www.youtube.com/watch?v=ziHCvpikLh8&feature=youtu.be

Special Effects / Video Effects: Learning Quests:

Options:

    • Option #1: Select one of the following options to learn more about special effects:
      • Thirty-minute documentary about Rhythm and Hues Studios, a VFX company that won the Academy Award for "Life of Pi"--eleven days after the company was forced to declare bankruptcy. https://youtu.be/9lcB9u-9mVE This 30 minute documentary discusses the financial difficulties that face VFX studios (and the artists who work for those studios) in 2013. [I don't have insight about what changes (if any) have occurred since then.]
    • Look at some of the options for how special effects are created using the various departments that work collaboratively in order to make a film: https://school.rocketjump.com/learn/directing-container/creating-the-illusion
    • Option #2: Select one of the following to apply what you know about lighting to another's work
  • Watch a film and dissect a single scene by storyboarding that scene. You could film and edit an approximation of that scene.
    • For each item you produce, please follow the production procedure: plan the production with shot lists or storyboards, film the production, edit the production, reflect on the process, screen, reflect on the product.

Option #3: Select one of the following to apply what you know about lighting to your own work

  • Find a copyright-friendly, pre-written screenplay. Plan, film, and edit a production of this screenplay.
    • For each item you produce, please follow the production procedure: plan the production with shot lists or storyboards, film the production, edit the production, reflect on the process, screen, reflect on the product.

Thirty-minute documentary about Rhythm and Hues Studios, a VFX company that won the Academy Award for "Life of Pi"--eleven days after the company was forced to declare bankruptcy. https://youtu.be/9lcB9u-9mVE This 30 minute documentary discusses the financial difficulties that face VFX studios (and the artists who work for those studios) in 2013. [I don't have insight about what changes (if any) have occurred since then.]