Why do we fall Bruce? So we can Learn How to Pick Ourselves up again. Thomas Wayne (Batman)
In our last sessions we worked on how to use Collaboration (Teamwork) and Communication (Digital) in our STEAM classrooms.
By using building kits and Legos we were able to program and video our work.
In this session we will work on Learning from Failure, by seeing how using our mistakes we can enhance the STEAM classroom.
We will learn about asynchronous work flow by using video and online tools to allow work to be completed outside or a specific classroom or time period. We will see how hands on woodworking project (building skateboards) is done in a STEAM classroom setting.
Each section of Professional Development
will cover these topics.
Overarching Concept for this area of STEAM Teaching
Classroom - Use & Management
Tools - Digital & Physical
Content - STEAM Interconnection
PRODUCTION - Learn from Failure
PROBLEM SOLVER - Learn from Others
INITIATIVE - Learn for a Reason
INNOVATION - Learn for Transformation
INDEPENDENT LEARNER - Learn for Learning
You will…
Manufacture a lesson by Applying your Knowledge using your Efforts to Reiterate it once used.
We will look at each area from an overarching perspective then focus on specific tools and techniques to use in our instruction practices.
PD #3 Production - Learn from Failure
Overarching Theme
How is teamwork Production taught ina STEAM class setting?
Classroom
How to set up students to manage their own work individually and asychnronously
Tools
How to use Forms to Automate Quizzes?
How to use Video to provide training?
Content
How STEAM subjects use this classroom model