In Don't Look Down, the goal is to ascend a 1000-meter-tall mountain and get to the top first. The mountain is divided into six sections called "summits", each with a different theme. If a player reaches the start of a summit, then they fall, they respawn at that summit as a checkpoint.
There are lasers in Summit 6 and if a player touches it, they respawn.
Summit 1: Emberwall Ascent - Medieval theme (no corresponding mode)
Summit 2: Coral Climb - Fishtopia theme
Summit 3: Agent Adventure - Capture the Flag / Tag Domination theme
Summit 4: Growing Up - Farmchain theme
Summit 5: Frosty Peaks - Snowbrawl theme
Summit 6: One Way Up - One Way Out theme