This is the full map of Apocalypse. The relevant portion is the middle ninth of the map. In the northeast corner, you can see the Alphastar's escape ship Hope crash-landed in the desert. Dr. Synapse (formerly Dr. Aventon) standing near his ship. Around the map, there are piles of garbage as well as orange desert rocks and cacti. There are multiple barrels of oil and green toxic waste. There are a few barriers scattered around the map. There are also tires.
This is the portion of the Apocalypse map that you will only see if you are playing the game but not exploring. In the center there is the base, surrounded by a ring of plants, rocks, and garbage. There are two blue circles used for Healers. There are four mines in the corners. In between the mines, there are empty spaces where zombies spawn (they do not spawn in the far corners because the game needs to be sped up). There is a crafting table for forbidden crystals near the southeast mine, and Crimson Cruz at the northwest mine.
Defender
Ranger
Tank
Builder
Healer
Completely useless role where players use the underpowered Stoneburster to fight against the horde.
Useful role where players can use the decent Prickler gadget and run fast to annihilate zombies.
Use the Twister to deal great damage but unfortunately you have to move slow.
Mine rocks and build walls using a pickaxe.
Heal the base with crystals.
The Rotter is the most basic enemy in Apocalypse. It has low health, low speed, and low damage. It is very cheap however. Here are the stats:
Cost: 10 power
Start Wave: 1
Health: 25
Speed: 0.60 m/s
Damage: 1
Cost: 15 power
Start Wave: 8
Health: 50
Speed: 0.75 m/s
Damage: 2
Cost: 30 power
Start Wave: 15
Health: 100
Speed: 0.75 m/s
Damage: 3
The Thornz is basically a stronger version of the Rotter. It has no special abilities, powers, or good stats, but it is better than the Rotter at everything except for cost.
Cost: 20 power
Start Wave: 2
Health: 60
Speed: 1.00 m/s
Damage: 2
Cost: 30 power
Start Wave: 9
Health: 120
Speed: 1.25 m/s
Damage: 3
Cost: 50 power
Start Wave: 16
Health: 120
Speed: 1.25 m/s
Damage: 4
Geckasaurus is by far the fastest enemy in Apocalypse. They should generally be prioritized but fortunately they have low health and damage. Also, Geckasaurus is the only enemy that attacks 1.5x faster than all other enemies.
Cost: 30 power
Start Wave: 3
Health: 50
Speed: 2.00 m/s
Damage: 2
Cost: 50 power
Start Wave: 10
Health: 100
Speed: 2.25 m/s
Damage: 3
Cost: 70 power
Start Wave: 17
Health: 100
Speed: 2.50 m/s
Damage: 3
The Whirlwind is the third toughest enemy in Apocalypse. One thing that makes it different and unique is that it bounces back after hitting a base, stones, or junk. This makes it vulnerable and an easy target while it is bouncing back. However, it hits at the same frequency as normal enemies.
Cost: 50 power
Start Wave: 4
Health: 100
Speed: 1.25 m/s
Damage: 3
Cost: 100 power
Start Wave: 11
Health: 200
Speed: 1.50 m/s
Damage: 5
Cost: 100 power
Start Wave: 18
Health: 300
Speed: 1.40 m/s
Damage: 7
The Graveler is the most annoying enemy in Apocalypse. This is because when it is knocked out, it spawns smaller babies in its place. The babies are small and hard to hit, and they can also become stuck inside of a rock or the base. Also, if it hits a wall, one or two of its babies will teleport through the wall, into the base. However, fortunately, Graveler Juniors deal low damage and have low health. Gravelers are also a good source of crystals. One overlooked strength of the Gravelers is that the adult Gravelers deal high damage, obliterating stones and the base.
For the baby stats, in all of them, the number of babies is 2, 3, and 4 respectively, the health of each baby is 1/2 of the adult health, the damage is 1/5 of the adult damage, and the speed is the same.
Cost: 50 power
Start Wave: 5
Health: 50
Speed: 1.00 m/s
Damage: 5
Cost: 100 power
Start Wave: 12
Health: 100
Speed: 1.25 m/s
Damage: 10
Cost: 100 power
Start Wave: 19
Health: 200
Speed: 1.25 m/s
Damage: 15
The Cagewalker is the toughest (highest health) enemy in Apocalypse. It also is very strong, dealing huge amounts of damage in every level, just a bit lower than the Truck-A-Tron. The Cagewalker is expensive, however, and can be easily defeated if the player is focusing on attacking it. However, it can be a powerful distraction if there are some geckasauruses on the other side, rushing in while the player is shooting the cagewalker. The Cagewalker looks like a Rotter with a cage over its head. The main weakness of the cagewalker is that it runs very slowly, similar to a Rotter.
Cost: 90 power
Start Wave: 6
Health: 250
Speed: 0.75 m/s
Damage: 7
Cost: 125 power
Start Wave: 13
Health: 450
Speed: 0.75 m/s
Damage: 14
Cost: 160 power
Start Wave: 20
Health: 600
Speed: 0.75 m/s
Damage: 21
The Truck-A-Tron is the strongest enemy in Apocalypse. It deals massive damage, and the tertiary form can destroy stones in one hit. It is also significantly faster than the Cagewalker, and it has almost as much health. Its main weakness is its large size, making it easy to target and hit.
Cost: 120
Start Wave: 7
Health: 200
Speed: 1.25 m/s
Damage: 10
Cost: 150
Start Wave: 14
Health: 400
Speed: 1.25 m/s
Damage: 17
Cost: 200
Start Wave: 21
Health: 600
Speed: 1.25 m/s
Damage: 25
Easy: 30+10w+3n+wn
Normal: 50+20w+5n+3wn
Hard: 80+30w+8n+5wn
Expert: 110+50w+15n+10wn
Gimpossible: 140+74w+30n+15wn
w = wave minus one
n = # of players minus one