(Producer, Coder | 2025)
Botanimacy is a 2D top down tower defense that places you in the role of a druid summoning plantimals to defend your land. This game was an experiment to practice tower defense style turrets and a hybrid version that summoned animals that would hunt lumber jacks within it's leashed range.
(Producer, Coder | 2025)
Bunyip's Quarry is a 3D Fishing horror game mixing rapid micro games and horror. The player must micromanage fishing via completing minigames and scaring away the "Bunyip" that stalks them with their flashlight. This game was an experiment to this mixing of horror and micro games.
(Producer, Coder | 2025)
Extreme Horse Grappling Super Parkour Competition is a 3D racing platformer. Mixing the momentum and semantics of horse racing with a grappling hook. It was an experiment into the usage of grappling hooks in 3D environments and from a third person perspective.
(Solo Developer | 2023)
Crow Cry was my first attempt at a full game ever. I made it by myself to learn the ins and outs of Unity. Crow Cry is a 2D character action platformer where the player slays enemies through a usage of advanced combos in order to regain health and keep the enemy unable to fight back. It was an experiment into creation of a character action game within Unity and learning all the fundamentals it took.