Studying Computing Technology 8–10 enables students to develop skills in the specific application of computing technologies and to develop digital solutions applicable to a range of industrial, commercial and recreational contexts.
Computing Technology 8–10 focuses on computational, design and systems thinking. It also develops data analysis and programming (coding) skills. The knowledge and skills developed in the course enable students to contribute to an increasingly technology-focused world.
The study of Computing Technology in Years 8–10 enables students to:
become safe and responsible users of computing technologies and developers of innovative digital solutions
develop an understanding of the interrelationships between technical knowledge, social awareness and project management
to develop skills in analysing data, designing for user experience, connecting people and systems, developing websites and apps, building mechatronic systems, and creating simulations or games. Students use hardware and software to manage and secure data.
develop their ability to think creatively to produce and evaluate products.
develop skills through practical application and design to produce and evaluate creative solutions using a range of computing technologies, including multimedia, digital media, virtual and augmented realities, gaming, graphical data and visualisations, networks and devices.
Computing Technology 8–10 Syllabus has 6 focus areas:
Enterprise information systems: Modelling networks and social connections
Enterprise information systems: Designing for user experience
Enterprise information systems: Analysing data
Software development: Building mechatronic and automated systems
Software development: Creating games and simulations
Software development: Developing apps and web software
100-hour course
Students undertaking the 100-hour course are required to complete:
at least 1 Enterprise Information Systems focus area
at least 1 Software Development focus area
2–3 focus areas - either individually or combined
practical learning and project work for most of the course time
at least one group project.