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Have you heard about the latest instructional trend of breakouts? There are 8 breakout box kits in the library, there are digital breakouts that can be created or already exist (for those on a budget!), and a blend of the two. It's a great tool to get students engaged in their learning and working collaboratively building on the 4 Cs - collaboration, critical thinking, creativity, and communication.
The Breakout Edu kits in the library (see picture on the left) are for checkout; however, you'll need to schedule these with Debby. She'll coordinate, help plan, and implement these in your classroom. They come with two boxes (a large one and a small one), several locks that can be changed as necessary for numerical codes, alpha codes, word codes, shape codes, color codes, and more. For existing game packs from Breakout Edu, click here. They have games for Math (including Geometry and Algebra 1), Science (including Biology, Chemistry, and Physics), and more! NOTE: These must be purchased. OR... You can create your own breakouts to use with the boxes Debby has in the library for NO money! I can help as well!!!
Digital breakouts are the cheapest way to go. You only need a Google Form and a Google Site, and possibly a template to get started. No locks, boxes, or other tools are required to purchase. The template helps you to organize your theme, standards, locks, and activities to unlock. I'm including a template that some teachers from Coppell shared at TCEA, click here to get your own copy. It's almost a web quest but has specific codes you use to enter into the Form that breaks you out! Here is a link to a website created by Wendy Jones and Lee Howell to curate some digital breakouts to help spark some ideas!!
I recently saw a blend of breakout locks/bags and the digital platform being used by a 7th grade math teacher at one of our middle schools. She used the Clue game concept to have students work through proportions and ratios on the Friday before Spring Break - THEY WERE VERY MUCH ENGAGED!! Once they got an answer, they'd race (I'm not kidding!!) to the teacher to get the next clue.. Then the students would go to another table where there were many bags locked that contained another clue to "who did it". Then just like the game of clue, they had to use process of elimination to the mystery.
See the Digital Sandbox for many examples already created. You can filter by content area and grade level.
See the videos below for a brief summary of what this is all about and how to construct a digital breakout. Each video is about 5 minutes long.
I'd love the opportunity to help you map out a breakout game for your students to get engaged with the learning! I've shared some digital examples for you to peruse and created my first one (below). Let's play!!