How to play

Points are scored by getting the disc to get in one of your enemies end zone by passing it through the air.  That’s the only way to score, making the game a very simple one to understand and play.

If you catch the disc in mid-air, make sure your first point of contact lands in the end zone. However, if your foot touches the goal line when you catch the disc, it is not counted as a goal.

Play is initiated after each score. The first team to score 15 points by a 90m time and ahead by at least two points will be declared the winner (20 point cap). Teams should switch sides of the field after one team scores 7 points.


Fouls and infractions

Ultimate Frisbee is a non-contact sport hence physical contact should always be avoided as much as possible. Physical contact that is ruled dangerous or affecting the outcome of a play is considered a foul.


Double-teaming is not allowed. More than one marker/defender may not guard the thrower or catcher and match-ups are to be kept to a one-on-one basis.


Players must observe disc space. The marker/defender may not come closer than a diameter of a disc to the thrower.The marker/defender is not allowed to hit or grab the disc out of the hands of the thrower. They can try to block the disc with their hands or feet and attempt an intercept after the disc is thrown.


If members of the opposing team catch the disc at the same time, the possession of the disc will go to the attacking team.

Players are not allowed to shepherd, or create picks and screens to obstruct the path of players from the defending team.