Coding Machine for Kids
Project Events
Kickoff
Date/Time: Friday, October 23rd from 10:00 AM - 11:30 AM
Location: Virtual via Zoom
Final Presentation
Date/Time: Thursday, December 3rd at 2:00 PM
Location: Virtual via Zoom
Pre-Kickoff Preparation
Review the description of the Family Nights program: http://cdmfun.org/family-nights
Note: your team will design your solution for the CDM Family Night program.
Review this article: 6 Tips To Get Your Kids Excited About Coding
Create a Scratch account at https://scratch.mit.edu/
Complete the Getting Started Tutorial
Complete two additional tutorials of your choice (e.g., Make Music, Make a Chase Game, etc...)
Create a TinkerCAD account at www.tinkercad.com and complete all four TinkerCAD "Circuits" tutorials:
Start Simulating
Editing Components
Wiring Components
Adding Components
Sponsor Info
Suzanne Ness - Programs Manager, Creative Discovery Museum
Email: san@cdmfun.org
Phone: (423) 648-6061
Additional Project Information
Grand Challenge for Engineering: Advance Personalized Learning
This project is a Grand Challenge for Engineering project.
Question. What are the Grand Challenges for Engineering?
Answer. With input from people around the world, an international group of leading technological thinkers were asked to identify the Grand Challenges for Engineering in the 21st century. Their 14 game-changing goals for improving life on the planet, announced in 2008, are outlined here. The committee suggested these Grand Challenges fall into four cross-cutting themes: SUSTAINABILITY, HEALTH, SECURITY, and JOY OF LIVING.
Question. What is the challenge "Advance Personalized Learning" and how can I learn more?
Answer. Here's a brief description of this challenge:
A growing appreciation of individual preferences and aptitudes has led toward more “personalized learning,” in which instruction is tailored to a student’s individual needs. Given the diversity of individual preferences, and the complexity of each human brain, developing teaching methods that optimize learning will require engineering solutions of the future.
Learn more about this grand challenge here: http://www.engineeringchallenges.org/9127.aspx
Question. Do I need to do anything special for my project since it's a Grand Challenge for Engineering project?
Answer. Yes. You need to explain how your work connects to this grand challenge. Review your project rubric for details.
Creative Discovery Museum Logo
STEM School Logo (White Font) (It's really there--right click to open in new tab)
STEM School Logo (Black Font)
Activity Sign Exemplar
You should include a sign to accompany your Coding Machine for Kids activity that meets these requirements:
Created sign to accompany Coding Machine activity
Size should be appropriate for your activity
Printed on plain or glossy paper
Mounted on foam board
Included CDM logo
Included STEM School logo
Provided prompts to help kids explore the activity without being prescriptive
Activity Sign Exemplar:
User Manual Exemplar
The user manual is required for advanced. The level of detail depends on the complexity of your system. For example, a Coding Machine that uses a Micro:Bit will require less information than one that uses a Raspberry Pi. Your user manual must also explain how your activity connects with the Advanced Personalized Learning Grand Challenge of Engineering. Refer to the project rubric for specific requirements.
User Manual Exemplar:
Note: this example is not complete but shows how it will use photos and include information on the Grand Challenge of Engineering: Advance Personalized Learning