Fergus apprenticed as an archeologist in Eartheart often searching ruins inThe Great Rift . On the side he would help salvage materials from collapsed buildings etc. On one of these salvage trips Fergus found a small stone statue of a Dwarf opening a chest who looked just like him He liked it and it wasn't on his salvage list so he kept the statue. Unbeknownst to Fergus the statue was part of a gaming set coveted by his employers lover Tooran ,a man of questionable background. When Fergus refused to give the statue Tooran attempted to take it by force. During the struggle Tooran fell and hit his head and he died instantly. Fergus was forced to go on the run and stay in the shadows. He had heard that there was work for people with his skills in Port Nyanzaru so he made the long trek there to escape and seek his fortune.
Malar’s Throat isn’t the nicest place in Port Nyanzaru, but beggars can’t be choosers. You’ve been lucky enough to find employment on the wharfs, but it’s not the kind of work you’d prefer. The trouble is, this damn jungle is too inhospitable! First, you’ve learned that the Flaming Fist (A mercenary army representing Baldur’s Gate) issues trekking permits - as if they own the Jungle! And then there’s the Jungle! Malar’s Throat is as close as you’ve gone to exploring - but once you leave the brightly coloured tents and awnings, there is poisonous Mist, throat leeches and Dinosaurs - not to mention Zombies with their strange blue symbols etched into their foreheads.
Malar’s Throat lies just outside the city walls - where many of the poor and underclass work during the day. Guards are posted, gates are manned and lookouts are perched high above the canopy, but being outside the walls still makes you feel uneasy - This place is nothing like the Great Rift!
You’re here to meet a merchant named Wakko. Wakko mans a stall of mining supplies that is located just outside the city gates. He might have some work in the Jungle, but he hasn’t let you in on the details yet. You’re early, but it’s a beautiful day with a hint of a refreshing breeze off the ocean. You’re relaxing at an outside stall, sipping o a tankard of Tej - (It’s not dwarven ale, but it’ll do in a pinch), when screams can be heard from nearby. In moments there is running and screaming - the guards are calling for retreat and someone grabs your arm and pulls you away from the gate- “Quickly” and old woman shouts “They need your help “