The NE DigCit Content for Elementary (grades K-4) provides topics related to online safety, cyberbullying, inappropriate interaction online, what's safe to share online, personal information and digital footprint.
In this first section below Elementary teachers can access the two seasons of NetSmarz Into the Cloud and facilitate the lessons with their class(es).
Season one focuses on online safety, from strategies for handling cyberbullying to recognizing and reporting unsafe/inappropriate interactions and content.
Season two focuses on who you should communicate with online and what content is safe to share online.
There are also links below that will take you to individual episodes for each season.
There is an online review quiz for each season! We encourage you to allow your students to engage in the quiz individually, in groups, or as a class! Then please complete the "earn your certificate" form for your class, or have your students take the quiz individually.
Teachers, complete one form for each class after completing Season 1 or 2 lessons
In this next section Elementary teachers can access A collection of stories created to help teachers educate students grades K-4 about online safety, with accompanying teaching activities.
Digiduck is a digital literacy resource that aims to teach students about internet safety and responsible online behavior. It incorporates a storybook and a range of activities to engage students and facilitate learning.
Digiduck helps students understand concepts such as personal information, cyberbullying, and digital footprints. It is an interactive and engaging tool that promotes digital citizenship and equips children with the necessary skills to navigate the online world safely.
Teachers may select ANY story. These are not presented in a purposeful order.
Digiduck and his classmates are set the task of finding out who their special guest will be at school today. Through chatting online and asking questions they try to decide who the mystery guest is. Follow Digiduck® and his pals in this story about critical thinking and reliability online.
Talking Points:
Why was Digiduck excited to go to school in the morning?
Why doesn’t the mystery guess answer Proud.Pig’s question?
Why were Digiduck and his friends surprised to see Wise.Owl on the stage?
What did you learn from the story about staying safe online?
There’s a new game that everyone’s playing, and Digiduck wants to join in! With the help of his friends, he explores the magic castle, and they whizz through the levels after a lucky find makes it easier. This story is to help start conversations between children and adults about many aspects of online gaming.
Talking Points:
What happened everytime Digiduck clicked on a gold item?
When the game asked for a password, what should Digiduck have done?
What would you say if a friend asks you to share a password?
How can you make a password strong and hard to guess?
This story focuses on the reliability of online information. The aim is to encourage young children to start to think about online content, and help them to understand that what they read or see online might be true, untrue, or someone’s opinion.
Talking Points:
What three things did Wise_Owl teach Digiduck to do, to teach what he
had found out?
Name an adult you know and trust that can help you with any problems online?
If anything online confused, worried, or upset you, how would you ask for help?
Can you use the internet to find out something about a forest animal? Remember to use Wise_Owl’s tips to check your facts.
Digiduck’s Big Decision
Help arrives just in time for Digiduck when faced with a difficult decision! Follow Digiduck and his pals in this story of friendship and responsibility online.
Talking Points:
What was DigiDucks Big Decision?
Why did Digiduck want to send the photo that he received of Proud.pig to his friends?
Why did Digiduck decide not to send the photo in the end?
How can you be a good friend to others on the internet?
This story in the Digiduck series, focussing on positive uses of the internet to help others. Wise Owl is retiring and off to travel the world but, when disaster strikes, Digiduck and his friends are really put to the test!
Talking Points:
Why did DJ Dog show the message from the Groovy GuineaPigs to Mr. Dog?
Why did Digiduck want Crazy Cat to ask her parents, before downloading the party app?
What did Proud Pig ask Crazy Cat to do, before sharing the invitation online, and why?
What did Digiduck say about information online, when Shy Sheep and Footie Fox couldn’t decide who was right?
Have you ever done something kind online to help others?
Credit for the stories to Childnet and the author, Lindsay Buck.
Here is a range of activities that you can use with your learners, after reading any of the Digiduck stories.
Review as a class! Click here
Play as often as you like.
Students: Take this quiz to earn a certificate. Click Here
You will need to enter your Teacher's Email correctly!