Physics Class | Dr. Garner
In my physics class, I had the opportunity to design and build a functional hovercraft, an experience that brought core scientific concepts to life. This project deepened my understanding of principles such as air pressure, friction, force, and Newton’s Laws of Motion. By creating a cushion of air that allowed the hovercraft to glide across a surface, I was able to see firsthand how reducing friction enables smoother motion and greater efficiency.
Throughout the process, I applied problem-solving and engineering skills by testing different designs, troubleshooting challenges, and refining my approach based on results. Designing a hovercraft not only strengthened my understanding of physics concepts but also demonstrated how science and innovation intersect in real-world applications. My entire Chemistry class worked collectively on this project, including Dr. Garner.
During this stage, my peers and I had to design, test, and modify our design of the hovercraft. It took a lot of trial and error, but my classmates and I collaborated on ideas like the size and shape of the craft, how much air pressure is present, and what material to use.
Shape: Circle for base
Point: Holes in place for air pressure
Symmetry: Symmetrical holes also for air pressure
Pattern: Pattern of ducktape when connecting plastic and plywood
Balance: Centering mass when riding
Before drilling the holes in the wood we had a bit of confusion and debate about how and where to drill them, we were careful to do nothing permanent until we were sure what to do. While drilling we had an issue with our drill, but the other group finished using theirs and gave it to us.
There was an incident with the tape.
Despite what the instructions said was necessary, the ring of tape around the edge prevented the hoverboard from working properly.
We divided the work to make more progress, with some people cutting the plastic sheeting while others drilled holes and wrapped the edges in duct tape.
Digital Tech & Literature | Mr. Kitchens & Mrs. Klein
In my Literature & Composition and Digital Technology class, I created a mobile app that reflects the journey that we read about in the book Sundiata. Throught my Digital Tech class, I learned the basic python programming language to build blocks of code for an effective, working app. We spend weeks developing our personalized applications, and gaining feedback on each page. Through this app, users are able to traverse through the Mali Empire, exploring foods and habitats. In my Literature class, we read about Sundiata, the great emporor of Mali, learning his lifestyle and upbringing. Through this collaborative effort, I was able to understand how English and Technology can intertwine to create a visual story for all. Click the link to the right to use the app. To create this code, I used CodeHS.