SOCIAL-EMOTIONAL LEARNING

DPS has implemented a new districtwide requirement of devoting 20 minutes a day to help students develop social and emotional skills. These 20-minute (minimum) social-emotional learning exercises are adapted to help students learn and retain new skills based on their grade level and age group, which allow them time each day to connect with each other.

"Most board games are explicitly designed to encourage social interaction. At a time when many parents and educators are worried about the passive, isolated consumption of digital media, board games get people of different backgrounds engaging with each other across a table, solving problems, improving a number of practical skills, and having a good time. When looked at from this perspective, board games cannot be dismissed as mere diversions but are instead critical to the library’s mission to foster community and lifelong learning." - American Library Association, Games & Gaming Round Table