Technology Mandatory

Resources

Technology Mandatory Years 7 & 8 toolbox

View our Technology Mandatory Years 7 & 8 toolbox here - for resources related to the teaching of Stage 4 Agriculture and Food Technologies; Digital Technologies; Engineered Systems and Material Technologies.

Computational thinking ideas and activities Bebras 365 has previous year challenge questions


Australian Computing Academy produces these online coding courses run through the Grok Learning platform (free for all Australian students between Years 3 and 8. Free for all during COVID 19). Note, these activities are free for all Australian students between Years 3 and 8. Other activities on the Grok Learning platform are paid.

While often run in-class, the courses can be used out of the classroom and teachers can monitor student progress. Visual (Blockly) and Python activities available.

Requires some set up by the school.

See also their Cyber Challenge.

For any support or set up help reach out to the team:

nicola@aca.edu.au or mail@aca.edu.au


Online learning platform for a variety of coding languages. Teacher accounts available with the ability to monitor student progress and review their code.


Explore artificial intelligence, binary numbers, pixel graphics, algorithms and the inner workings of a computer.

Gain a deep and intuitive understanding of Digital Technologies key concepts and their practical application.

Suitable for primary, secondary and tertiary students of Digital Technologies and Computer Science.


A mixed reality (AR/VR/3D/2D) creation platform that allows students to design, create and publish immersive education projects while developing vital future skills


Factual Questions: What is Covid-19 / Coronavirus? What problems can a lockdown cause citizens?

Conceptual Question: How can we use materials we have available to us at home, to make the experience of a lockdown better?

Debatable Question: Can personal difficulties make us better designers?


DET Units of Work

Crack the Code: Technology Mandatory Years 7–8 2017

Crack the Code is a unit of work that develops knowledge, skills and understanding of coding. It addresses 25 hours of the Digital Technologies context in the new Technology Mandatory syllabus. These resources have been developed to meet the requirements of the new Technology Mandatory syllabus and can be used with Year 7 from 2019 and Year 8 from 2020.

Electric Vehicles – The Dragster: Technology Mandatory Years 7–8 2017

The Dragster program has been designed to address the Engineered Systems context of the Technology Mandatory syllabus. It provides an introduction to electro-mechanical devices. Students design, produce and evaluate an electric vehicle and compete against their peers in a drag race. This requires students to investigate the effects of gearing on speed and acceleration and to consider these factors in their vehicle design. Sample STL files for 3D printing an engine mount are included.

Farm Fibres to Felt: Technology Mandatory Years 7–8 2017

Farm Fibres to Felt focuses on textiles in the Materials Technology context and includes agriculture content from the Agriculture and Food Technologies context. Students develop knowledge and understanding of agriculturally produced wool fibres and design, produce and evaluate a hand felted product.

Fast and Curious: Technology Mandatory Years 7–8 2017

Fast and Curious is a unit of work that develops knowledge, skills and understanding of data, digital systems and IoT (Internet of Things). The unit fits within the Digital Technologies context of the new Technology Mandatory syllabus that is to be implemented from 2019 and uses the Anki Overdrive race cars. It addresses 25 hours of the Digital Technologies context in the new Technology Mandatory syllabus. These resources have been developed to meet the requirements of the new Technology Mandatory syllabus and can be used with Year 7 from 2019 and Year 8 from 2020.

GPS Cows: Technology Mandatory Years 7-8 2017

GPS Cows is a unit of work co-designed by the NSW Department of Education and CQUniversity Australia for the Technology Mandatory Syllabus 2017. It incorporates content from the Agriculture and Food Technologies and the Digital Technologies contexts. The unit investigates the use of GPS data to improve management of animal welfare. The teacher does not need to be trained in agriculture to teach this unit of work.

Lesson ideas mapped to the Australian Curriculum

This is a search for 7-10 Design and Technologies. You can search by curriculum area. There are lots of food, food and fibre and junior design process activities there!

Technology Student – some resources are a little outdated, but for the most part the tools and safety content is great

ABC Education – search by topics, lots of videos and interactives! This is a link to the Technologies Resources

A range of lesson plans, project ideas and useful links for teachers delivering the D&T curriculum online - includes Design Thinking, Materials Tech, Textiles, Systems Engineering, Robotics and Primary

This DET resource on Design Thinking will be extremely useful for Stage 4. "