Workshops

The following 10 workshops will be held jointly with AVI 2022 on Monday June 06 and Tuesday June 07.

Designing for Meaningful Interactions and Digital Wellbeing


June 06 - Afternoon


Nowadays, tech companies adopt “attention-capture” dark patterns like recommendations and content autoplay to grab people’s attention and maximize the time spent on different digital services, from social networks to video-sharing platforms. Such a controversial business model exploits the individual’s psychological vulnerabilities to increase advertisements revenue and has several measurable consequences on individuals’ sense of agency, often resulting in people’s lack of control over technology use. In this context, public media and researchers in different areas, from philosophy to HCI, agree on the importance of considering a new kind of digital psychological wellbeing.


The purpose of this workshop is to provide the academic and industrial communities a venue for discussing ongoing research and ideas on the design of interfaces that allow people to take advantage of digital platforms in a meaningful and conscious way, without the need for external interventions (e.g., timers) that indiscriminately block the user’s interaction. This could be done with either novel Digital Self-Control Tools (DSCTs), which allows people to limit their technology use by redesigning interactive elements, or by finding ways to motivate key stakeholders to avoid or mitigate attention-capture dark patterns from the beginning of their design processes.


More info is available on the workshop website.


Organizers:

Alberto Monge Roffarello, Politecnico di Torino (Italy)

Luigi De Russis, Politecnico di Torino (Italy)

R. X. Schwartz, University of Virginia (USA)

Panagiotis Apostolellis, University of Virginia (USA)

AVI-CH 22 the 4th workshop on Advanced Visual Interfaces for Cultural Heritage


June 06 - Full day


The rapid development of ICT and the Internet has enabled CH institutions to provide access to their collections in various ways, both onsite and online, and attract even wider audiences than those that visit the physical museums. In parallel and part of the above, there are enormous growth in user interfaces and information visualization technologies. The range of interfaces is growing daily – from tiny smartwatch screens to wall-size large public displays. There are several successful examples regarding advanced virtual interfaces, for instance, applications of 3D technologies for virtual museums.


There is an abundance of CH-related information available about almost every object we can think of. How can we access and enjoy this information in the Ubiquitous Computing scenario? Advanced and natural human-computer interaction is a key factor in enabling access to cultural heritage. Visual interfaces, whether they are tiny mobile screens or large wall-mounted displays, can all be part of a ubiquitous CH infrastructure, where information can be personalized and displayed/projected, on screens or overlaid on real objects, and advanced forms of interaction could be experimented with (e.g., gestural interaction, augmented interaction, vocal interaction, etc.).


Following the wealth of studies and publications in recent years focusing on exploring the potential of novel technology to enhance CH experience, and the success of past AVI-CH workshops, the goal of the workshop is again to bring together researchers and practitioners interested in exploring the potential use of state-of-the-art advanced visual interfaces in enhancing our daily cultural heritage experience.


More info is available on the workshop website.


Organizers:

Angela Antoniou, Department of Archival, Library and Information Studies University of West Attica

Berardina (Nadja) De-Carolis, Dipartimento di Informatica, Università degli studi di Bari "Aldo Moro"

Tsvi (Tsvika) Kuflik, Information Systems Department, The University of Haifa, Israel, tsvikak@is.haifa.ac.il

Cristina Gena, Computer Science Department, University of Torino, Italy.

Antonio Origlia, University of Naples

George Raptis, I.S.I. - Industrial Systems Institute

3rd International EMPATHY Workshop: Empowering People in Dealing with Internet of Things Ecosystems

June 06 - Full day

Nowadays, the spreading of low-cost technologies integrating sensors and actuators favors the development of so-called smart objects. This trend has been fostered by the Internet of Things (IoT), which creates a bridge between the physical and the digital world thanks to ubiquitous, connected sensors and actuators.

The opportunities offered by the IoT are amplified by the use of new approaches that, based on novel interaction paradigms, involve directly non-technical users in configuring the behavior of their smart objects. End-User Development (EUD) is defined as a set of methods, techniques, and tools that allow users of software systems who are acting as non-professional software developers to create, modify, or extend a software artifact. To support EUD of IoT applications, we must consider that only end-users can know the most appropriate ways their applications react to contextual events.

Thus, tailoring environments should offer an easy-to-learn User Interface (UI) to reach a wide variety of users while allowing users to attain high value and even complexity of the software they create or customize. In this way, it will be possible to obtain faster tailoring, better control over the application functionality, and improved user experience. Given the diffusion and the importance of these issues, this workshop will provide a venue for discussing ongoing research and sharing ideas for researchers and practitioners working on solutions to personalize the behavior of IoT ecosystems.


More info is available on the workshop website.


Organizers:

Fabrizio Balducci (University of Bari ‘A. Moro’)

Andrea Mattioli (CNR - ISTI)

Bernardo Breve (University of Salerno)

Mehdi Rizvi (Politecnico of Milano)

Federica Cena (University of Torino)

Enhancing cross-reality applications and user experiences

June 06 - Afternoon

Cross-reality (CR) applications transition between different points on Milgram’s reality-virtuality continuum. CR implies the concurrent or sequential usage of multiple points on the continuum. The goal of the workshop is to discuss benefits and challenges in designing, developing, and using CR applications. One objective is to create a research agenda for cross-reality systems, with a focus on software and usability topics.


More info is available on the workshop website


Organizers:

Frank Maurer (University of Calgary, Canada) – primary contact

Craig Anslow (Victoria University of Wellington, New Zealand)

Joaquim Jorge (Univ. Lisboa, Portugal)

Mauricio Sousa (University of Toronto, Canada)

CoPDA2022 - Cultures of Participation in the Digital Age: AI for Humans or Humans for AI?

June 07 - Full day


This edition of the CoPDA workshop will be dedicated to discussing the current challenges and opportunities with respect to Artificial Intelligence (AI) by contrasting it with the objectives pursued by Human-Centered Design (HCD). More specifically: the workshop will explore the design trade-offs (1) between AI for Humans or Humans for AI and (2) between Artificial Intelligence (AI) with a focus on replacing human beings and Intelligence Augmentation (IA) with a focus on empowering human beings.

The workshop will establish a forum to explore our basic assumption (and to provide at least partial evidence) that the most successful AI systems out there today are dependent on teams of humans, just as humans depend on these systems to gain access to information, provide insights and perform tasks beyond their own capabilities.

Recognizing that AI is today one of the “hottest” topics in large parts of the world, this CoPDA edition will reflect on the role of HCD in the AI age. Mainly, we are not interested in discussing the design of user interfaces of systems with AI features per se; rather, grounded in research activities from a broad spectrum of academic disciplines, from computer science to social science, this CoPDA workshop will critically analyze the current hype about AI by contrasting it with the objectives pursued by HCD, in order to investigate the impact on individuals, social groups, and society as a whole.


More info is available on the workshop website.


Organizers:

Barbara Rita Barricelli, Università degli Studi di Brescia, Italy

Gerhard Fischer, University of Colorado at Boulder, USA

Daniela Fogli, Università degli Studi di Brescia, Italy

Anders Mørch, University of Oslo, Norway

Antonio Piccinno, Università degli Studi di Bari Aldo Moro, Bari, Italy

Stefano Valtolina, Università degli Studi di Milano, Milano, Italy

HCI and worker well-being in manufacturing industry

June 07 - Full day

In industry, systems are primarily designed and built for production efficiency, while taking safety into account because of regulatory frameworks that are in place. In this context, even though research has studied well-being aspects in industry, such as support and improvement of ergonomics, there is a long way to achieve workable work. To close that gap, in this workshop we want to explore how we can design, build, and validate user interfaces for industry to support long term growth and development of human workers performing manual labour.


More info is available on the workshop website.


Organizers:

Dr. An Jacobs - iMINDS-SMIT, Pleinlaan 9 1050 Brussel, Belgium

Dr. Benjamin Weyers - University of Trier, Behringstr. 21 54296 Trier, Germany

Dr. Eva Geurts; Expertise Centre for Digital Media, UHasselt-tUL-Flanders Make, Wetenschapspark 2, 3590 Diepenbeek, Belgium

Dr. Gustavo Rovelo Ruiz; Expertise Centre for Digital Media, UHasselt-tUL-Flanders Make, Wetenschapspark 2, 3590 Diepenbeek, Belgium

Prof. Dr. Kris Luyten; Expertise Centre for Digital Media, UHasselt-tUL-Flanders Make, Wetenschapspark 2, 3590 Diepenbeek, Belgium

Prof Dr. Philippe Palanque; Université Paul Sabatier - Toulouse III, Toulouse, France

Dr. Steven Houben; Eindhoven University of Technology, Eindhoven, The Netherlands

Map-based Interfaces and Interactions (MAPII)

June 07 - Full day

Maps and map-like visualizations are increasingly being used as the basis for many types of interactive tools and applications. This workshop aims to bring together research on map-based interfaces that are currently dispersed through different publication venues and disciplines. This workshop will act as a common space for sharing map-related research coming from the fields of visualization, user interface design, and interaction design.


More info is available on the workshop website.


Organizers:

Masood Masoodian, Aalto University, Finland

Saturnino Luz, University of Edinburgh, UK

Visuo-Haptic Interaction

June 07 - Full day

While traditional interfaces in human-computer interaction mainly rely on vision and audio, haptics becomes more and more important. Haptics can not only increase the user experience and make technology more immersive, but it can also transmit information that is hard to interpret only through vision and audio, such as the softness of a surface or other material properties. In this workshop, we aim at discussing how we could interact with technology if haptics is strongly supported and which novel research areas could emerge.


More info is available on the workshop website.


Organizers:

Katrin Wolf - Berlin University of Applied Sciences for Technology (BHT)

Marco Kurzweg - BHT

Yannick Weiss - Ludwig Maximilians University Munich (LMU)

Stephen Brewster - University of Glasgow

Albrecht Schmidt - LMU

3rd Workshop on Audio-Visual Analytics

June 07 - Afternoon

In their daily lives, people use more than one sense to perceive and interpret their environment. Therefore, we think designing audio-visual interfaces will help human analysts understand their data even better in the future. This workshop's main motivation and objective is to build and strengthen a community of researchers interested in systematically combining visualization and sonification - the audio-visual analytics community (AVAC). We will invite people to submit position papers or short papers that will be peer-reviewed and presented during the workshop.


More info is available on the workshop website.


Organizers:

Wolfgang Aigner, St. Pölten University of Applied Sciences, Austria and TU Wien, Austria

Niklas Elmqvist, University of Maryland, College Park, USA

Kajetan Enge, St. Pölten University of Applied Sciences, Austria and University of Music and Performing Arts Graz, Austria

Robert Höldrich, University of Music and Performing Arts Graz, Austria

Michael Iber, St. Pölten University of Applied Sciences, Austria

Alexander Rind, St. Pölten University of Applied Sciences, Austria

Niklas Rönnberg, Linköping University, Sweden

Bruce Walker, Georgia Institute of Technology, USA

Advanced Visual Interfaces for Augmented Video (AVIxAV)

June 07 - Morning

Multimedia content and video-based learning are expected to take a central role in the post-pandemic world. Thus, providing new advanced interfaces and services that take full advantage of them becomes of paramount importance. For instance, video consumption suffers from the well-known problem of linear-sequential viewing, lack of content structure, and poor content retrieval. Online video services and the research community are working to provide tools that enhance the user experience with video consumption. This issue affects, in particular, the use of videos for learning purposes. The provision of augmentation services such as visual knowledge graphs and visual summaries of video fragments, just to give some examples, have been shown to limit the problems mentioned above. However, automating the development of such services is still a challenge, recently addressed by exploiting deep learning models that use multimodal input data, but further research is needed to exploit the results in effective services. Personalized visual annotation of videos and adaptive interfaces for data visualization and mobile interaction are further examples of video augmentation that can address the needs of users with different needs, abilities, and usage contexts.


More info will is available on the workshop website.


Organizers:

Mauro Coccoli, University of Genoa, IT

Ilenia Galluccio, University of Genoa, IT

Ilaria Torre, University of Genoa, IT

Francesca Amenduni, Swiss Federal University for Vocational Education and Training, CH

Alberto Cattaneo, Swiss Federal University for Vocational Education and Training, CH

Christopher Clarke, University of Bath, UK