"What projects can I do to learn digital design?"
Portrait Exploration: Investigate the human form through portraiture, using different styles or materials—realism, abstraction, or surrealism in oils, charcoal, or collage.
Abstract Art Experimentation: Focus on pure forms, colors, and textures, removing recognizable objects to allow abstract expression.
Character Design: Create detailed character sheets for an original world. Think about their personality, backstory, and design how that is visually expressed through their costume, posture, etc.
Creature Design: Focus on designing unique creatures for a fantasy or sci-fi universe. Consider their biology, habitat, and purpose in the world you’re building.
Environment Design: Develop conceptual sketches of environments for games or films. Work on mood, atmosphere, and storytelling through settings.
Product Design: Develop concepts for everyday objects or tools, focusing on aesthetics and ergonomics. You could explore sustainable materials or design solutions for accessibility.
Brand Identity: Create a full branding package for a real or fictional company. This could include logo design, typography, color schemes, packaging, and promotional material.
Furniture Design: Design innovative furniture pieces, blending functionality with artistic aesthetics. You could experiment with materials or modular designs.
"What projects can I do to learn digital 2d animation?"
Ball Bounce: Animate a bouncing ball to learn about weight, gravity, and timing. Start with a simple ball, then try animating different types (rubber ball, bowling ball, balloon) to explore how weight affects movement.
Pendulum Swing: Animate a swinging pendulum to practice smooth, flowing movement and the principle of ease-in and ease-out.
Walk Cycle: Create a basic character walk cycle to study character movement. Focus on different elements like foot placement, arm swings, and hip movement.
Flour Sack Animation: Animate a simple flour sack with personality. This is a classic animation exercise that teaches how to convey emotion and life through movement, even without facial expressions.
Jump Animation: Animate a character jumping from the ground, taking into account anticipation, follow-through, and gravity. You can experiment with various character types (e.g., human, animal, or fantasy creature).
Facial Expressions: Create a set of animations that showcase a range of emotions (e.g., happy, sad, surprised, angry). This will help you practice subtle changes in facial movement.
WHAT?
Focus Area: Drawing Skills
Project Focus: Character Design: Create detailed character sheets for an original world. Think about their personality, backstory, and design how that is visually expressed through their costume, posture, etc.
Software: Adobe Photoshop
Goal: I want to explore how to paint digital characters, specifically robot concept design in Adobe Photoshop.
What specific Photoshop skills do I need to be able to paint characters in Photoshop?
Layer Organization: Keep your elements separated for easier adjustments and refinements.
Brush Dynamics: Utilize different brushes for textures, shading, and detailing.
Color Theory and Palettes: Understand how colors interact and how to create harmonious palettes.
Blending Techniques: Master blending modes and the smudge tool for smooth transitions.
Masking: Use layer masks for non-destructive editing and detailing.
Lighting and Shadows: Apply realistic lighting and shadows to give depth and dimension.
Texture Application: Add textures to skin, fabric, etc., to enhance realism.
Adjustment Layers: Use these for color correction, contrast, and other final touches.
YOUR 2024 Beginner Guide to Photoshop for Digital Painting
Part 1 ~ 21 min
Total Time ~ 21 min
How to COLOUR Your Art (Beginner Friendly)
Part 1 ~ 21 min
Total Time ~ 21 min
Anatomy Quick Tips: Hair
Part 1 ~ 21 min
Total Time ~ 21 min
Digital Painting in Photoshop - Painting an Apple
2 parts ~8 min each
Total Time ~ 21 min
WHAT?
Mini Focus Area: Digital Painting - Blending colors techniques in Photoshop
Software: Adobe Photoshop
Goal: I will practice blending colors by painting an apple from a reference photo.
As I reach the halfway point in my final design project, a digital illustration created in Photoshop, I’m reflecting on how far I’ve come and what I still need to work on. I started with a rough idea and some basic sketches of my concept, which I was excited to bring to life on a digital canvas. So far, I’ve completed the initial outline and added the main color layers, and I’ve begun experimenting with textures and shading. A big milestone for me was learning how to use Photoshop’s brushes more effectively, which really helped add depth and detail to my work.
One of the biggest challenges I’ve faced has been managing the many layers and tools in Photoshop. It’s sometimes overwhelming to keep track of every detail, and I’ve had to go back and organize my layers more carefully to make the workflow easier. Another struggle has been achieving the realistic lighting effects I want; getting the shadows and highlights just right has taken more time than I expected. To tackle this, I’ve been watching tutorials and seeking feedback from my teacher, who suggested specific techniques to make my work look more dynamic.
This project has helped me build new skills and pushed me to be more precise and organized in my work. I feel like I’ve improved a lot with digital brushes and learned to experiment with color in ways I hadn’t tried before. However, I know I still need to practice my shading and layering techniques to create a more polished final image. For the next phase, my goals are to refine my shading and add smaller details that make the illustration feel more complete. I’m also planning to explore some advanced tools in Photoshop, like layer masks, which I think will help me achieve the effects I’m aiming for. Overall, this project has taught me the importance of patience and planning, and I’m excited to see how my illustration will evolve by the end of the year.
After choosing the main skill I needed to focus on, which is blending colors in Photoshop. I started to watch part 1 of digital painting series.
I searched for possible reference images to using for my apple painting.
I sketched the main color areas that make up the apple. It helped to squint my eyes to see the basic areas.