Get ready for some holiday magic with Tinkercad! In this fun, hands-on lesson, you'll become a digital designer and create your own awesome 3D ornaments and decorations.
Step by Step
Follow the Activity Template link to the right
Click Login (Your teacher needs to have made a class and added you first)
Click Students with Class Code
Add the code your teacher gave you
Type your first name as your nickname or what ever name your teacher put in their class for you
When you see the snowman pieces click "Copy and Tinker"
Build a Snowman!
Standards:
New Mexico Common Core Standards Alignment:
Visual Arts:
Creating: This applies across all grades.
Grades 3-5: Focus on originality, exploring ideas, and using different materials/techniques (in this case, digital tools).
Grades 6-8: Emphasize refinement of skills, expressing ideas with intent, and using the elements of art and principles of design in their ornaments.
Grades 9-12: Connect their creations to personal meaning, explore more complex design challenges, and perhaps even delve into the cultural/historical context of ornaments.
Presenting: Again, universal, but with development.
Grades 3-5: Sharing their work clearly, explaining choices.
Grades 6-8: Presenting in a way that communicates their intent, using art vocabulary.
Grades 9-12: Critiquing their own and others' work with deeper analysis, possibly incorporating research or diverse perspectives.
Responding: Analysis and interpretation grow with age.
Grades 3-5: Describing what they see and how it makes them feel.
Grades 6-8: Explaining how the elements of art and principles of design are used in their ornaments and others'.
Grades 9-12: Connecting the work to broader ideas, cultures, or historical periods, forming nuanced interpretations.
Math:
Geometry: This becomes increasingly sophisticated.
Grades 3-5: Identifying and creating basic 3D shapes (cubes, spheres, cones) in their ornaments.
Grades 6-8: Exploring concepts like scale, proportion, and potentially surface area/volume if they're making complex ornaments.
Grades 9-12: Potentially linking to higher-level geometry concepts like transformations, tessellations, or even using Tinkercad to model mathematical ideas.
Mathematical Practices: These are crucial at ALL levels.
Problem-solving: Figuring out how to design and create their desired ornament in a 3D space.
Reasoning: Thinking about the steps involved, the tools needed, and how to troubleshoot issues.
Modeling: Tinkercad itself is a form of mathematical modeling, representing real-world objects in a digital environment.
Technology:
Creativity and Innovation: This is core to the activity.
All Grades: Students are using technology to create something new, expressing their ideas in a digital format.
Emphasis: The complexity of their creations and the problem-solving involved will increase with grade level.
Technology Operations and Concepts:
All Grades: Learning to use Tinkercad, understanding digital tools, and applying them effectively.
Progression: Younger students may focus on basic skills, while older students could explore advanced features or even coding within Tinkercad.
Key Takeaways for 3-12:
Differentiation: You'll need to provide different levels of support and challenge based on grade level.
Open-endedness: Encourage creativity and personal expression within the activity.
Assessment: Use a variety of methods (observation, project critiques, presentations) to assess learning across different standards.
Create snowflakes and patterns as you ice-skate and make your own winter wonderland in code.org.
Use these Tinkercad templates to allow students opportunity to explore the world in 3D! Watch students learn perspective as they problem solve and place the pieces together.
Let's Talk! Reach out to the APS EdTech team with any questions and requests for support in your classroom.
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