Encounters
Chance of Encounter: 9-
A character with Survival skill can possibly identify and avoid the encounter. Compare the margin of success. Each 2 points of success can offset 1 point of success on the Encounter roll. If Survival roll is made by more than the encounter roll, the encounter can be avoided. If the Survival roll is made, but not by more than the Encounter roll, the encounter occurs at normal sighting distance, but with the party not being surprised. If the Survival roll fails, the encounter occurs at a distance defined by the encounter's perception.
A character 33+ meters (i.e. -4 range modifier) can avoid any group penalties. The group penalties are the same for Hunting with groups in Ultimate Skill. A second character with Survival can use their skill to offset the group penalty.
Frequency
Generally 3 times: morning, late afternoon, night
Encounter Type (3d6)
3-10: Creature
11: Unusual Weather/Terrain
12: Notable Occurance
13-14: Travelers
15+: Roll twice more on this table
Trade Route: swap Creature & Travelers