Graphic Novels, Comics, Digital Storytelling in STEM

This session is based on the project called “Global Media Literacy Project.” The study promotes STEM education through media education, offers creative strategies for producing media, for mentoring and tutoring over the internet with minimal resources.

The research focuses on: (1) providing a cultural and linguistically responsive curriculum designed for high school students;

(2) outlining multilingual and multicultural multimedia resources and projects;

(3) identifying the participants' reactions, discoveries, and experiences with the project; and

(4) showcases the process of developing learning objects such as digital storytelling projects using variety of resources (e.g powtoons, toondo, comiclife).

http://comicbookpaper.com/

Write a selfie poem (5 min) using scientific terms. Template- https://sites.google.com/a/fulbrightmail.org/academic-writing/activities-and-assignments/poems

Watch a short video (5min)-

Why comics? (5 min?)-

and create a comic using your selfie poem

take a picture and share

Receive your comic book gift?

Resources

Create

http://plasq.com/apps/comiclife/macwin/ (Purchase $29)

https://www.powtoon.com

http://www.toondoo.com/createToon.do

http://www.readwritethink.org/files/resources/interactives/comic/index.html

https://wondergrovelearn.net/

http://www.readwritethink.org/parent-afterschool-resources/podcast-episodes/introduction-graphic-novels-30326.html

https://libguides.ius.edu/stem

https://www.npr.org/2017/07/12/533862948/lets-get-graphic-100-favorite-comics-and-graphic-novels

https://docs.google.com/viewer?url=http%3A%2F%2Fwww.tracyedmunds.com%2Fuploads%2F8%2F2%2F5%2F6%2F82569464%2Fcomicsforcontenttitlelist.pdf

Lesson plans

https://everfi.com/insights/blog/educational-comics-in-a-stem-lesson-plan/

Podcast

Ted Talks