Restaurant Story - XP [per Coin/Gem]

Updated: 5/27/2012

When you cook, purchase items, complete specific collectables and goals, collect tips (20 coins and 1XP each), or visit neighbors (30 coins or 2XP), you earn experience (XP). Experience is what is needed to gain levels, which unlock new recipes, items, and goals. For more information about each, check out the different Restaurant Story subpages.

XP Gained Per Coin/Gem Spent:

When you buy items, you get experience. How much experience depends on how much you spent, with a few exceptions. For coins items, take the amount spent, divide by 200, and round up. For gems items, take the gem price, divide by .4 and round up. [Gem assumption based on other games]

*1XP for 200 coin spent on item

??? for 100

??? for 50

??? for 1G

???*1XP per .4G aka 50XP per 20G [Assumption based on other games]

Exception:

Brown (tile) (2XP for 450)