Restaurant Story - Cooking

Updated: 5/27/2012

Cooking:

Total needed for mastering: 83 served (498 Chef Hats)

The main purpose of Restaurant Story is to serve food from the various appliances. (For a list of appliances and recipes, check out the Appliances section.) You then serve them on counters. You need at least one counter per type of food served; they do stack. (When you serve a new type of food, if there are no free counters but if the same type of food is across multiple counters, the game will automatically move all of the repeating food onto one counter.) Usually you prep twice and serve twice; Easy appliances skips the extra taps.

Regular Appliances Reward Per Step:

Choose recipe from appliance > -cost of food, 0XP, 1 Chef

4XP, 1 Chef

4XP, 1 Chef > Cooking

Ready to serve > +4XP, 1 Chef

rest of the XP, 3 Chef > Served

Easy Appliance Reward Per Step:

Choose recipe from appliance > -cost of food, +12XP, 1 Chef > Cooking

Ready to serve > rest of the XP, 3 Chef > Served

Food spoils in the same amount of time it takes to make it. (Omelettes give you a bit extra leeway.) For example: Bacon and Eggs takes 1 hour to make; it spoils in another 1 hour1 once it's finished cooking.

When you serve, your mastery of that food increases (indicated by the bar at the bottom of the food in your recipe book). Do it enough times and you'll go up a mastery level (up to level four) with mastery title (has no other purpose) and rewards (coins/Gems and experience) at each level. To fully master a recipe, you need to serve it 83 times.