DOM FNB Temple Of Dragons

DESCRIPTION

DOM FNB Temple Of Dragons

UT DOM - 5 CP - Large, 12-24 players. Ancient Alien Temple.

Under Development (2005, currently on hold)

TOD has had my attention on and off for years, and has evolved quite a bit from it's original design. It became more detailed and now uses a lot of WOT textures as well as the old UT Ancient stuff.

This is a DOM conversion of the Assault map from the 2005 period. The eventual map will also be a conversion, but of the FINAL TOD map, whatever game type that is (probably monster hunt since that seems to be what the remaining UT player base wants).

It has a similar feel to RoS except the setting is earlier in the day so it is brighter in the outside areas and there is shadow work throughout the map.

Polys get high in a few areas as well, but are not crazy. That said, FrameRate is decent overall.

The cool thing about the TOD design is that it is quite adaptable (with minimal changes) for several UT gametypes: DM, DOM, AS and even Monster Hunt.

What makes this possible is the fact the has six very different gameplay areas which are formed into a cross (i.e. N-S-E-W and a middle). Multiple warpzones connect the areas in an end-to-end and end-to-sides manner.

The result is quick movement between all areas making it ideal for DM and DOM, while the removal of certain warpzone "pathes" tailor the map flow for more linear Assault and Monster Hunt.

GALLERY