AUGMENTED REALITY

Augmented reality (AR) is an exciting and innovative technology that is gaining popularity in the field of elementary education. With the help of AR, students can experience a mix of real world and virtual elements, which expand their learning experiences significantly.

In addition, AR can foster students' creativity. They can create their own AR experiences, programming and designing digital elements that they can integrate into the real world. This not only helps them understand technological principles, but also promotes critical thinking and problem solving.

CoSpaces is an application and website for creating virtual and augmented reality experiences and being able to program them to be interactive. With this we can create escape games and quizzes, interactive posters and stories, and everything we can think of.

Què és una família?

After reading the story A Handful of Buttons, the students talk and debate about the family type models that exist in the class group and that they know. From the awareness that not all families are the same, we analyze what types of families exist. What makes them family special?


Today our society has several models of families. Students only know their own model and they must be aware of the diversity of family models that exist. 


Students need to understand the diversity of families and learn to respect the different forms of family life. 


The final result will be that each student prepares with Cospaces a presentation of his family and its members.


Edat recomanada: 10-12 anys old.

Materials:

Computer or mobile device

Application CoSpaces

Un grapat de botons.docx.pdf

Expliquem un conte

This activity involves playing a story or creating a new one in augmented reality using the CoSpaces tool and the Merge Cube.

Recommended age: 9-12 years old.

Basic skills: C1, C5, C6, C8, C9.

Description: This activity can be done using any story and in any subject. 

Materials:

Implementation:

The activity is about children being able to create an interactive story to be able to tell a story.

The number of sessions is indicative.

SESSION 1-3

SESSION 4-6

SESSION 7 

Examples:

Here are different examples of Storytelling activities in Augmented Reality:

Here are explanatory videos on how to create a story in augmented reality: