Hello and welcome to the team. This page will showcase all of my team members. It will be a little introduction to the member telling you who they are, what they do and what there role is in this project. I will also make sure to link their websites so that you can take a look at their sides to this project.
Alex NeedHam
Alex NeedHam is one of the 3D artists in this project and he will be taking part in all of the props that will be going into the game. He will be taking control of the props need whether its lampposts, trees, rocks etc. he will make sure all props needed are modelled to a decent standard following this low poly look. For more information click on his image/Name at the top.
Joseph Bowman
Joseph Bowman is one of the Programmers for the game and he will be focusing on the whole coding of the cars in the game as well as managing the scenes. He will be the one that will be making sure the cars can drive forward, left, right and reverse. He will also working on the looks for the game, so he will make sure to make the game look great by coding in some weather effects and particles as well as some menu screens. For more information click on his image/Name at the top.
Mitchell Whittaker
Mitchell Whittaker is another programmer for our game and he will be taking control of all AI cars. He will aim to get all AI cars to drive around the track in one smooth loop without the car falling of the tracks. He will make sure to code in some way points that the AI cars can follow. For more information click on his image/Name at the top.