IMPORTANT: Please read the product description carefully, and check the License Agreement before purchasing.
UV unwrapped generic four-year-old child head base mesh in .blend format, ready for sculpting, texturing and rigging. Can be used independently or appended as a shape key to the Face Rig for infant* to adult morphing (in conjunction with the adjustable skeletal proportions via the Age control). Can also be appended to the unrigged Male or Female Base Mesh, however this will result in a less accurate, linear transition.
Includes a 4-year-old child mesh for use as-is or for appending to the head base meshes, as well as an adult-child-hybrid abomination for appending to the Face Rig (which will regain its proper appearance once appended).
See here for Age Upgrade Procedure.
Age transition as it would appear when applied to the Face Rig.
Designed to accommodate realistic character creation and animation
2 base meshes: one for appending to the rigs, and a four-year-old child for use as-is or for mixing with the head base meshes.
Includes separate eyeball geometry
Includes tear line
UV unwrapped to 2 UDIM tiles
Lightweight mesh for responsive performance. Poly count (before subdivision): head: 1,658 faces (quads); eyeballs: 422 faces (quads) each
Topology optimised for posing and animation; edge loops follow wrinkles and muscular direction where possible, without compromising deformation quality.
Template images outlining UV islands and landmarks, to assist with texture and hair placement
By purchasing or using this product, you agree to be bound by the conditions in the License Agreement.