Sithspawn creation is a complicated and difficult art, but one that can be incredibly rewarding if done correctly. As a Sith moves through the ranks and learns more advanced stages of Sith Alchemy, or grows in general power, the more complex and powerful a Sithspawn they can create, or the more of them. The steps to creating a Sithspawn are as follows:
Decide on a creature to use as a base, or a creature to use as a parent.
Make a copy of and complete the Sithspawn Template form and submit it to #mysticism-crafting-requests. (Template found below).
Await feedback and approval for the Sithspawn.
Publish an RP-Task or RP-gen creating your Sithspawn.
There is a 2 week cooldown between the creation of each new Sithspawn.
View the Sithspawn Codex here.
Each creature that can be used in the creation of Sithspawn has a point cost associated with it. For example, a small creature costs 1 point to manipulate. A Sith will have limited points at any given time to spend on the creation of their Sithspawn. These can be invested into one creature, or spread out across numerous smaller creatures. For example, a Sith with 3 points can create one Sithspawn that costs three points, or creatre three Sithspawn that cost 1 point each.
The point distribution for Sithspawn is as follows:
Apprentice: 1 point, which is unlocked upon learning Sith Alchemy I.
Sith Warrior/Sorcerer: 2 points, which requires Sith Alchemy I.
Sith Lord: 3 points, unlocked upon learning Sith Alchemy II.
Sith Overlord: 4 points, which requires Sith Alchemy II.
Darth: 6 points, unlocked upon learning Sith Alchemy III.
Dark Councilor: 8 points, requiring Sith Alchemy III.
The points represent the total point pool for a given rank. For example, this means a Sith Overlord could create two Tier 2 Sithspawn, or four Tier 1 Sithspawn to expend their entire point pool.