The White Clubs are a Deck based around secrets and facades.
THE WHITE CLUBS
The Deck of White, The White Deck, or the White Clubs, are a group of cats that built themselves around secrets. They're usually very clever and dramatic, tending to sometimes be stuck-up and harsh to other cats as well. They hold themselves with huge amounts of pride, typically letting their fur get carried by the wind, leaving their fur wispy and fluid in the air. Surprisingly though, they're also cats entirely focused on developing trust amongst themselves, and often view trusting another cat as more important than anything else. Their tendency to form facades and keep secrets makes them difficult to understand at face value, and so trust is an extremely important thing to them. It's how these cats are so tight-knit despite their secrecy: they trust each other despite it, through and through. The cats of the White Deck are also very focused on abstraction, living much more in tune with humantype technology and objects rather than with nature itself. If any group on the Plain were to find out how to use humantype tech, they'd be the first to do so. Really, their clever nature benefits them very often in this regard. They live in the northwestern part of the Plain of Revelation, taking sanctuary in the abandoned human/human-type town that was cleared out due to constant, dangerous floods in the area, as well as other unknown reasons.
DAILY LIFE:
The White typically begin their days just waking up in the morning, checking for any objects that fell from the store shelves in the night, stretching out their bodies, and chatting with each other about their dreams from the night or new story ideas that have popped into their heads. The Face and Joker begin setting up different parties: A hunting patrol, a border patrol, and a safety patrol. The hunting patrol is to go anywhere in the territory that's known to have prey, the border patrol checks the south and east borders first, then the north and west borders, and the safety patrol checks different houses in the Abandoned Nest for any majorly deteriorating structures that they might need to have fixed. There's about 3-5 hunting patrols throughout the day, then 2 border patrols in the morning and at night, and finally around 1 or 2 safety patrols. There will be two guards watching the camp at all times, one on the southeast corner of the store's roof, and one at the northwest corner of it. They switch out throughout the day.
The cats that aren't on any patrols or not participating in the current ones might spend their time working on their own stories, telling each other tales of their own, or even just exploring the territory. Some cats like to hang out in the Grave of the Forgotten to see if any supernatural things occur, as if it's a sort of game, and others might explore the deteriorating Abandoned Nest--which never seems to run out of strange, new Humantype artifacts and objects. Some cats prefer to hang out in the White Forest, surrounded by the nature and scenery of the woods, and some try their luck with catching some fish at the Floodplains or the Parting River.
The cats will eat anytime they feel like throughout the day, but they're only allowed two fresh-kill from the stockpile a day, anything else must by caught by their own paws. It's good practice to catch one prey for the pile, and one for yourself when you go out, but it's not exactly necessary. Just frowned upon if you don't. At the end of the night, when cats are winding down, they share the ideas of dreams they'd like to have that night to each other, thinking that if they say it, it invokes the dream that night, and might help others find their dreams as well. The two guards that watch the camp will remain on duty for the night, but due to the nature of the Plain, an additional two will be added if the phases of the moon begin to start darkening.
DECK STANDARDS:
The cats of the White, as stated in their basic information, tend to have rather whimsical designs. Their fur seems lighter, both in color and weight, and their personalities feel the same. Their colors are typically on the lighter side, or at least have white/cool colored accents. Their personalities are rather strange, as they tend to have a facade over themselves at all times. A lot of White cats will overexpress themselves, dramatizing their entire beings and personalities just to add a bit of a fantastical whimsy to who they are. Other White cats might put on a facade to appear nicer, or meaner than their true selves, rather than overexpressing who they are. Overall, they tend to be prideful, clever, graceful, dramatic, whimsical, trusting, loyal, and harsh. This may not apply to every single cat in the Deck, but most families seem inclined to lean this way in terms of how they act. Their names also tend to reflect this, as they're more likely to have the out-there, strange, and somehow fanciful names that don't quite make sense. They also have something of a focus on different types of birds, believing them to be reflective of their Deck in some form.
When it comes to this Deck's Titles, they're typically earned as any Title might be in any other Deck, but with a more specific focus on how the cat showed their truest and most perfect self. If they succinctly showed off how they might be a favorable individual, a charmer of sorts, or in general a well thought and well received cat even in other Decks, they'll be likely to earn a Title that denotes that part of themself.
Since this is the Deck of secrets, the White cats will always have some secret that they hold close to their hearts, and would never tell someone else--or at least, only the right people. This secret is typically very personal, and though it may not seem important in the eyes of those who typically judge what secrets might be, it'll always be important to this cat. A cat's secret might change over time, and they might discover it wasn't nearly as true to them as they once thought it to be--except this is a thing to take pride of. It means that despite their changing secret, they too are changing to be a better person, and the cat they want to be above all else.
TRAINING
SPECIAL ROLES
The White Deck's special role is called the White Gatherers. This role is given to cats who show themselves to be very clever and logical, able to think through situations with ease, as well as have a unique and strong sense of balance and stealth. These cats are used when information on other Decks is extremely necessary, going out and gathering any bits of gossip or rumors that they can, and thinking through the most logical processes for achieving them. They're masters of the mind, and are able to slip relevant pieces of intel out of even the strongest of cats. These cats also seem to know the ways of the dead much more strongly than any other... Well, maybe besides the Mirrors.
The rules of this Special Role are as follows:
1. As with every Special Role, you cannot tell anyone about the work you do besides the Face of the Deck. Due to the nature of this role, Jokers are allowed to know as well.
2. Every night, when the moon is at its highest, you must sit in the Grave of the Forgotten and listen to the song of the dead—They whisper the truth.
3. Every Calling and meeting with another cat is a pivotal time and must be remembered. Strain your ears in listening to all of what the cats have to say, and report back to the Face.
MIRROR TASKS
This section is for all the different tasks that the Mirrors of this specific Deck performs. This includes their divination tactics, how they live their lives, what their everyday routine is, and so on.
HAND TASKS
This section is for all the different tasks that the Hands of this specific Deck performs. This includes what they need to build, manage, and have upkeep work done on, as well as their specific training and nursery skills.
PIP + CHIP TRAINING
When pips and chips are young, they're taught in the White Deck how to hide their emotions and find their inner strength. The ability to mask themselves in no matter what situation--not to hide from others, but to learn how to control their emotions and feelings. They can't say whatever they want, when they want, they have to learn how to think through their actions
SKILLSETS
The cats of White are exceptionally talented at leaping and finding narrow landings in tight places, because of where they live. For this reason, they also have good balance!
FIGHTING STYLES
This section is an explanation of how the cats of this Deck fight, and what you're likely to expect when going against them in battle, or just what they're trained to attack like.
RELIGION
RELIGIOUS DEVOTIONS
This section explains how the Deck behaves religiously, and what sorts of rituals or prayers and shit they do. As well as just how strongly they believe in their religion of choice, and what exactly it is.
THE WHITE CLUB
This is an explanation of the major Deity of the Deck, and how they act about it, and how the Deity seems to act with the cats of the Deck themselves.
The ???
The ??? is one of the White's closest Calamity Gods.
Of ???
Of ??? is one of the White's closest Serenity Gods.
The ???
The ??? is one of the White's closest Calamity Gods.
Of ???
Of ??? is one of the White's closest Serenity Gods.
TABOOS
This section is for any taboos that the Deck has, and anything they perceive as taboo in comparison to the other Decks.
GOOD LUCK
This section is for anything that the Deck sees as good luck.
SACRED
This section is for any sort of sacred objects or things that the Deck has, and anything they perceive as somehow holy in comparison to the other Decks.
BAD LUCK
This section is for anything that the Deck sees as bad luck.
CULTURE
TRADITIONS
This entire section is for any specific traditions that the Deck might have, such as their way of doing creative things, anything they'll do when a pip graduates, and so on. Basically anything that's not already explained in the lower sections of this category on the page.
BIRTHS
When a new litter of kittens is on the way, the family and friends of the parent/s will typically give them gifts of their choice, though strangers can participate if they'd like.
RELATIONSHIPS
In the White Deck, the relationships between other cats is important in the way of having a way to preserve yourself. You tend to want families so you can pass down your knowledge, as well as have a group of cats that know you better than anyone else. Family is the only group you can truly be yourself around, taking away the facade you might build your life around, if you have one.
DEATHS
This section is for anything the Deck does whenever a member of the Deck dies, including what their graves are like, and if they celebrate or mourn the death.
WEDDINGS
This section is for how the Deck celebrates two cats deciding to marry, and how divorces work as well.
HOLIDAYS + CELEBRATIONS
White Deck has a holiday where they make up exaggerated stories of their pasts, where they lie about everything, but they put on a huge show of it.
DECK MEETINGS
This section goes over how Deck meetings are performed by the Faces, or what things might cause a meeting to be called for the entire Deck.
RANK CEREMONIES
This Deck goes over any sort of rank ceremonies, such as Joker, Mirror, Suit, and Face ceremonies.
OTHER
FOR FUN
The White Clubs can make Burgers. There's buns in their camp-store thing, and they just put different types of meat and edible herbs in it. This is because of Michaelwave.
CRIMES
This section is for anything a Deck might consider to be a crime that the rest of the Decks don't, or something that they would criminalize or exile for if a cat within the Deck committed.
PREJUDICES
This section is for any sorts of prejudices and biases that a Deck might have, whether it be about specific animals, flowers, another Deck, or so on.
WHITE DECK CODE
This section will go over the rules that this Deck has in place, in addition to the existing general code that the entire Decks follow.