Week 4:
I worked on a finalized model for Snatcher as well as did concept art for his color palette. I also made a concept for our invisible enemy and made a document detailing what 3D assets would need to be made.
Week 3:
I iterated upon Snatcher's design and had the team vote on their preferred design. Then, I made a preliminary pass at Snatcher's model
Week 2:
I worked on concept art for Snatcher and had the team vote on which design they liked best. We settled upon our little alien-looking dude!
Week 1:
I attended the team meetings and did concept art to get a feel for the art direction of our game