Final Week:
I finished writing the Story section of the GDD and reviewed other sections. I helped edit the final sale presentation during our last preproduction meeting
Week 1:
I made contributions to the five page document and the pitch presentation
Week 2:
I wrote and revised three drafts of the story and was able to settle on one of these drafts with the team
Week 3:
I wrote more bits of lore for Snatcher and I spent time looking for 3rd party assets that could convey the atmosphere we are trying to convey. This was done so we could use them as a reference.
Week 4::
I designed different types of puzzles for the game and I created the asset templates for the different enemies needed to get the abilities for the puzzles
Week 5:
I helped design the new puzzles and some new abilities
Week 6:
Started implementation of story and started editing story outline
Week 7:
Continued work on drafting the story and helped to design/redesign puzzles for the dungeons
Week 8
During this week I finished writing the general overview of the story and worked on the sales presentation. I also finished writing item lore descriptions for the items scattered through the level.
Week 9
Helped to redesign abilities and levels. Helped to finalize sale presentation