Added arrows to link the gains with the gain creators and the pains to the pain relievers
This was done so for a clearer reference and relationship between the points, we felt this was necessary for the people reading it to understand the detailed connection between each pains and pain relievers, as well as gains and gain creators.
Added and edited the gains, gain creators, pains and pain relievers
We felt that we had too few points and there was not detailed enough which limited our thought process for the problem statement.
Changed the format of the template as it was too cramped to fit all the points in the original template
The new format made it easier to identify the links between the value proposition and our persona to ensure that our ideas really appeal to her needs.
Additionally, because of the change, we were able to ensure that our descriptions were not so limited which made them more understandable.
Colour coded it to differentiate the content
Allows easier identification and reading
Clearer arrows between the points
Easier to identify the link and relationship
Revised content
The enhancement of pain relievers and gain creators was necessary to improve our ideas for the application.
Slight enhancement of some of the points in the pains and pain relievers for a better connection between the points to greater appeal to Georgina's needs further
As Georgina represents our target market, by having a better clarification of her needs, we will be able to solve them and appeal to our target market.
This was also done as we found some points that might not have been phrased well and did not really solve her pains and gains.
Through session 4, we learnt about value proposition and understood how the customer segment should reconcile with the value proposition. We were taught about the definition of value proposition and introduced to the Value Proposition Canvas, where we were to link our persona's pains to pain relievers and gains to gain creators. This activity was helpful for when we made our application prototype, Timely.
An activity we did was to convert our persona into a digital format, add one type of event that they would attend and describe three characteristics that relate to our persona. The characteristics were given under the value proposition section of the business model canvas, it is to assist us to see what fulfils our persona in the various aspect.
For example, one of the characteristics we have in our prototype is convenience where we have a calendar schedule that links the persona's personal and work schedule for the persona to have easy and quick visibility of their time to plan out possible events to attend during their free time.