The Cluster Missile weapon system is best suited for close combat say they do not lock like the homing missiles and tend to fire in groups of either four to five missiles depending on the ship. If four missiles hit, They can take out a Fighter class and Interceptor class but not the Bomber class. The missiles fire roughly half a second behind the other allowing you to fire them in a almost arc pattern to catch a ship with multiple if they are flying at a different angle than you are. Due to the lack of tracking and way they fire, missile speed, and unpredictable enemy movement, they aren't accurate at further distances. Like the homing missiles, They will explode roughly 7-12 seconds after being lauched if they do not hit something and can be used to damage hard points. Cluster Missiles are found on Bomber and Multi-Class/Specialized Class only.