Tools

Technology as a tool of the trade

My pottery studio hosts a collection of tools that found their way there from pottery supply stores, kitchen stores (and my own kitchen), hardware stores, and my mom's linen closet.  One of the first things you learn in the pottery studio is that anything can be a tool and every tool has the potential to be used in multiple ways.  Old lace gets pressed into clay for texture, my rolling pin becomes a makeshift slab roller, and dental tools make great etching tools. If you can't find the exact tool you want, you make it.  Creating and building new forms often means innovation.  Finding the perfect tool is not always easy, but sometimes all you need is an old tool used in a new way.  Clay is a material that can be shaped into almost any form and then fired until it is hardened. Clay makes wonderful tools.  

For auditory learners, these videos provide an audio version of the text.

For auditory learners, these videos provide an audio version of the text.

Technology, like clay, can take on many shapes and forms.  It can be used in many different ways. Although learning to use technology can seem overwhelming, I found it helpful to think about technology as simply a tool. Once you learn to use it and what it can do, you start to think of all of the different and creative ways to use it! During my MET journey, I learned the importance of tools, how to choose them, use them, and create them. Becoming comfortable with the tools was an important step in overcoming my fear around  technology. 

Artifacts

The first artifact I share here is a presentation that I created on incorporating equity, diversity, inclusion, decolonization, and anti-racism (EDIDA) into makerspaces.  I used Canva (a new to me tech tool) to create this interactive presentation (which I can use as a teaching tool!).  The second artifact I am sharing represents some of my learning about how to determine technology's usability.  Here, I used technology (a tool) to create a graphic (a new tool) to illustrate my approach (a usuable tool) to evaluating technology's educational usability.  

For auditory learners, these videos provide an audio version of the text.

Artifact: Slide Rule

The SLIDE rule artifact is a presentation that was created in ETEC 565: MET Summer Institute on Makerspace and Inclusive Implementation and offers guidelines for creating Makerspaces that prioritize EDIDA. This project highlights my learning and growth in all three of my SMART goals, as the focus was on EDIDA (Goal Three), the practice allowed me to experiment with new tools (Goal Two) such as (Canva), and relied on theories that align with my commitment to constructivism in my practice (Goal 1). To read more about how this artifact aligns with my goals, click the image above.

For auditory learners, these videos provide an audio version of the text.

Artifact: Evaluating Educational Usability

This artifact highlights my learning in assessment of technology for education.  This artifact is a discussion of education and usability, and was created for ETEC 511: New Foundations of Educational Technology. This project highlights the development of two of my SMART goals.  By engaging with theories (Goal 1) of usability this project  allowed me to explore how the tools (Goal Two) I use  can be evaluated for their usability. To read more about how this artifact aligns with my goals, click the image above.



For auditory learners, these videos provide an audio version of the text.

Some of the Tools I used in the MET Program:

Although I have always been curious about technology, I have also been very intimidated by it.  Below is a list of some of my favourite tech tools that I used during the MET Program, including some that I used to create the artifacts on this page! 

CANVA (Design tool)

Canvas (Learning Management System)

Fotor Editor (Photo editing)

Genia.ly (Interactive slide presentation software)

Google Sites (Website creation and hosting)

Mentimeter (Interactive slide presentation software).

Microsoft Office 365 (Productivity software)

NVivo (Qualitative data analysis software)

Padlet (Collaborative storyboard)

Plotagon (Storytelling tool) 

Powtoon (Video and Presentation software)

Stop Motion Studio (Stop motion video creator)

Storyboard That (Digital storytelling)





For auditory learners, these videos provide an audio version of the text.