SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily
Objectives
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding center lines, center marks, and dimensions to the drawing
GIF
Drawing
Construction of Cylinder Parts
Objectives
Create something of your own following the same objectives as the introduction
Isometric view
Circular Pattern Construction
Gif
Objectives
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed part
GIF
Construction of Shell
Lesson 1 product
Objectives
Adding parts to an assembly
Moving and rotating components
Creating display state in an assembly
Completed assembly
GIF
Coincident 1
Coincident 2
Coincident 3
Objectives
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Drawing 2
Drawing 1
Construction of block 1
Finished Cube
Construction of block 2
Construction of block 3
Construction of block 4
Construction of block 5
Construction of block 6
Construction of block 7
Objectives
Creating a Revolve Feature
Creating a Sweep Feature
Creating an Extruded Cut Feature with a Draft Angle
GIF of Final Product
The first step includes making the revolve line. The revolve line is the fist long line. This line ensure it was revolve correctly.
The next few steps include mostly dimensioning. Which is very important to be sure angles and lines will accurately fit together in next steps.
It is important to make sure that after this step all lines go from blue to black. That ensure they are closed and will revolve properly.
This is what the product looks like after the 360 degree revolve.
The final step was to add the sweep. Once here an ellipse was made and then the sweep was made, as seen in the GIF.
Objectives
Using Relation in Sketches
Adding Draft Angles to Extrude Features
Final Product GIF
This was created using the arc tool.
Then is was extruded using boss/bass extrude.
Next the piece that sits on the front was made. The dimensions are crucial for the step were this is mirrored.
Using Fillets, the curve on the bottom and top were made along with the one connecting the 2 pieces. The fillets were made using a face fillet and a constant size fillet.
This was after the mirror and the inclusion of the middle piece. The middle piece is the lock for the knob.
This was the modified piece. The lock was modified so the extrude would not go all the way through the knob. Which gives you the final product which is seen in the GIF.
Objectives
Creating a Revolve Feature
Creating a Sweep Feature
Creating an Extruded Cut Feature with a Draft Angle
This is the outline of the sketch. The long line to the left is the mirror line which allows the revolve to work properly.
This is after the 360 revolve. The objective is to have a vase with a handle.
This is the creation of the handle a sweep will be used to create the rest of it.
This is after the ellipse is made and coincided with the handle, then swept.
This is after adding the extrusion allowing for a hole for flowers to be put in.
Objectives
Using Relation in Sketches
Adding Draft Angles to Extrude Features
This is the outline for the washer machine knob.
This is after the extrusion.
This is after it is mirrored.
This is after a fillet. Which allows for the smooth corners.
This is the key/lock for the washer machine which allows it to turn.
Objectives
Creating an Oblong Cut
Creating a Linear Pattern
Creating a Circular Pattern
Using an Equation to Drive the Circular Pattern
This is a GIF of the finished product.
This is the downloaded shape that is given to the user for this tutorial. It is an Oblong shape.
This is the shape that is created and dimensioned. It will be the center of the patterns.
This is the shape after a feature extrude.
This is the shape after the Linear Pattern was created.
This is the shape after the 120 degree circular pattern was created.
This is the setup for the equation. The Equation is used to allow the number of instances (the number of times the pattern is copied) to change and the pattern still be even all around. This equation gives you the finished product seen in the GIF at the top.
Objectives
Loft Features
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Finished GIF of product.
This is the creation of all the planes using the plane geometry tool.
This is the creation of all the sketches on their individual planes.
This is after the loft.
This is the loft product and the creation fo the 4th plane.
This is the sketch created on the 4th plane.
This is the loft created connection the first loft to the 4th plane.
This is the product after all the lofts.
This is the bending part that allows for the final product seen in the GIF.
Objectives
Creating an Oblong Cut
Creating a Linear Pattern
Creating a Circular Pattern
Using an Equation to Drive the Circular Pattern
GIF of the finished product showing the circular pattern. The product is a plant pot with holes in the bottom for water to drain if overwatering occurs.
This is the sketch of the bottom part of the pot.
This is the bottom part of the pot extruded.
This is the sketch of the upper part of the pot.
This is the boss extrude of the upper part of the pot.
This is the first cut extrude.
This is the pot after both cut extrudes happened.
This is one of the drain holes.
This is the drain holes after the Linear pattern is made with one instance.
The equation used to get the circular pattern seen in the GIF is this.
Objectives
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Objectives
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
Finish Product GIF
This is the beginning 3D sketch
This is the circle made needed for the bars in the rack
This is the circle as well
This is after the sweep and the first bar is made
This is after a linear pattern is made. Then it is mirrored to give the finish product GIF
Objective:
Mouse Gestures
Start a sketch for a part.
Sketch a rectangle and a circle.
Save the sketch.
Dimension the sketch.
Extrude the sketch.
Change the view of an extruded part.
This is where the mouse gestures were customized in order to build the part.
These all involve the making of the shape with mouse gestures.
This was the boss extrude.
This is the final product.