Once similar in stature and somewhat more powerful than the Shadowstalkers, this creature used to roam the Shadow Dimension as it's leader and overseer. At the beginning of Michael's Quest II - The Maddening Shadows, the Dream Dimension (which scares the Shadow Dimension inhabitants, and as such has control over them) ordered that everyone worked together to steal the Hand of Balance from the Michaels.
Wishing upon this staff granted this leader with immense power, triple height, and greater skills than normal. The Shadow Dimension Leader is double the size of the Michaels, as seen in the second image.
Being the leader of the Shadow Dimension, this oddly black figure was once A LOT smaller and weaker, about equal in strength to what it would call it's peers. This ceased to be true when it was ordered by the Dream Dimension Leader to steal the Hand of Balance from the Michael Throne Room. This almighty staff grants two to three wishes at a time and keeps the effects of them active until the user wishes otherwise or the wish is completed. Wishing upon it's great world controlling might gave this shadowy leader it's new form, newfound power, and a multitude of new skills.
The Shadow Dimension leader, despite the name, was actually fair and just, treating the demons it controls well, and caring for them. Despite the now overflowing amounts of power and other offensive techniques and abilities, fear keeps this creature under control those in the Dream Dimension, but STILL oversees and commands the Shadowstalkers. While that might be an odd hierarchy at first, these creatures do not reason, or listen to such a thing, as they believe power above all else. This shows how this leader of darkness is still not the smartest, and does what it's told, playing an important role in the Michaels' falling for this trap set by their enemy, Ye Lwin.
ALL gear varies by RNG (random number generator)
Can use the Hand of Balance to make a wish, but NOT to equip, AND perform melee attacks with it's weaponry
Distortion Wave
Sends a wave of warped dreams forth, consuming fairly low amounts of energy, and dealing fairly small amounts of damage, but slowing those it comes into contact with down 50% for some time.
Phantom Strike
Allows the user to disappear, run, and reappear in front of the target with a strike that deals more damage, and uses moderate amounts of energy. While the target has to be an enemy or attackable object (such as a training dummy), the skill CAN be canceled to reappear anytime and move to a different location, but will waste the skill and cause it to begin it's cooldown period. During this disappearance, most opponents will assume the user has either teleported, or moved somewhere they haven't yet found them at, since the user can't be damaged by much.
Distort Reality
The caster blasts a circular wave of dream energy that can stun those impacted by it for a time, as well as deal fairly high amounts of damage.
Temporal Rift allows the skill to petrify\"freeze" those it comes into contact with in place for a time determined by the skill level.
Shadow Surge
As seen here, this skill casts out a circular wave of darkness that blasts outward from the user's feet, dealing heavy damage to those it's radius comes into contact with. This also stuns those affected for some time.