Foundation Staff / 100HP
Clearance Level: 1
Cost: $100
Damage: 25 x 3
Spawn: Staff Room
(Can fix malfunctions)
Medic / 125HP
Clearance Level: 2
Cost: $500
Damage: 25 x 3
Staff: Room 38
(Can heal teammates)
Scientist / 150HP
Clearance Level: 4
Cost: $700
Damage: 25 x 3
Staff: Room 17
(Can lock doors, re-contain anomalies, and fix malfunctions)
Security / 200HP
Clearance Level: 3
Cost: $200
Damage: 10 x 5
Spawn: Security Centre
(Does double damage on D-Class)
MTF Unit / 250HP
Clearance Level: 4
Cost: $500
Damage: 25 x 5
Spawn: MTF Armory
(Can re-contain anomalies)
Internal Security / 125HP
Clearance Level: 4
Cost: $400
Damage: 50
Spawn: Internal Security
(Can disguise as enemy soldiers)
Squad Commando / 250HP
Clearance Level: 5
Cost: $1000
Damage: 50 x 3
Spawn: Gate B
(Starts surrounded with 3 MTF units)